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Cards similar to Maw of the Mire (400)

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Minions Murmurs

Minions' Murmurs

Sorcery

You draw X cards and you lose X life, where X is the number of creatures you control.

6.4 /10
$0.27
Mires Malice

Mire's Malice

Sorcery

Target opponent discards two cards.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1.2 /10
$0.04
New Blood

New Blood

Sorcery

As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

8.5 /10
$1.59
Nightsnare

Nightsnare

Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.

1.8 /10
$0.06
Promise of Power

Promise of Power

Sorcery

Choose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine (Choose both if you pay the entwine cost.)

7.2 /10
$0.60
Rankles Prank

Rankle's Prank

Sorcery

Choose one or more —
• Each player discards two cards.
• Each player loses 4 life.
• Each player sacrifices two creatures.

7.2 /10
$0.21
Ray of Ruin

Ray of Ruin

Sorcery

Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

2.1 /10
$0.02
Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1.3 /10
$0.03
Ritual of the Machine

Ritual of the Machine

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.

4.8 /10
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Sanguimancy

Sanguimancy

Sorcery

You draw X cards and you lose X life, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

4.3 /10
$0.08
Secret Salvage

Secret Salvage

Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.

7.6 /10
$0.32
Stain the Mind

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

1.2 /10
$0.22
Stench of Evil

Stench of Evil

Sorcery

Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay .

1.4 /10
$0.24
Stronghold Discipline

Stronghold Discipline

Sorcery

Each player loses 1 life for each creature they control.

2.7 /10
$0.05
Temporal Extortion

Temporal Extortion

Sorcery

When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion.
Take an extra turn after this one.

7.3 /10
~$14
Terisiares Devastation

Terisiare's Devastation

Sorcery

You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

8 /10
$0.13
The Torment of Gollum

The Torment of Gollum

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

5.6 /10
$0.03
Thought Distortion

Thought Distortion

Sorcery

This spell can't be countered.
Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.

3.4 /10
$0.15
Unmask

Unmask

Sorcery

You may exile a black card from your hand rather than pay this spell's mana cost.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.

4.5 /10
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Vat Emergence

Vat Emergence

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.6 /10
$0.09
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