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Cards similar to Mayael the Anima (400)

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Transplant Theorist

Transplant Theorist

Artifact Creature — Phyrexian Artificer (2/4)

Whenever Transplant Theorist or another artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.
: Put target card from your graveyard on the bottom of your library.

7.2 /10
$0.06
Watchful Automaton

Watchful Automaton

Artifact Creature — Construct (2/2)

: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.1 /10
$0.02
Wickerwing Effigy

Wickerwing Effigy

Artifact Creature — Scarecrow (1/4)

Defender
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.

10 /10
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Architects of Will

Architects of Will

Artifact Creature — Human Wizard (3/3)

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.
Cycling (, Discard this card: Draw a card.)

4.2 /10
$1.43
Atris Oracle of HalfTruths

Atris, Oracle of Half-Truths

Legendary Creature — Human Advisor (3/2)

Menace
When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

6.9 /10
$0.07
Snooping Newsie

Snooping Newsie

Creature — Human Rogue (2/2)

When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

3.2 /10
$0.02
Whisper Agent

Whisper Agent

Creature — Human Rogue (3/2)

Flash
When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

3.1 /10
$0.14
Avenging Druid

Avenging Druid

Creature — Human Druid (1/3)

Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

3.2 /10
$0.20
Blanchwood Prowler

Blanchwood Prowler

Creature — Elemental (1/1)

When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)

6.2 /10
$0.05
Cavalier of Thorns

Cavalier of Thorns

Creature — Elemental Knight (5/6)

Reach
When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

7.1 /10
$1.26
ErrandRider of Gondor

Errand-Rider of Gondor

Creature — Human Soldier (3/2)

When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.

4.6 /10
$0.02
Feldon Ronom Excavator

Feldon, Ronom Excavator

Legendary Creature — Human Artificer (2/2)

Haste
Feldon, Ronom Excavator can't block.
Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

5.4 /10
$0.28
Gila Courser

Gila Courser

Creature — Lizard Mount (4/2)

Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

0.4 /10
$0.05
Nissa Vastwood Seer  Nissa Sage Animist

Nissa, Vastwood Seer // Nissa, Sage Animist

Legendary Creature — Elf Scout // Legendary Planeswalker — N (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

Nissa, Sage Animist

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
?2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
?7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

8.7 /10
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Sensation Gorger

Sensation Gorger

Creature — Goblin Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.

5.7 /10
$3.22
Tomakul Scrapsmith

Tomakul Scrapsmith

Creature — Human Artificer (2/1)

When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.)

2.8 /10
$0.02
Vizier of the Menagerie

Vizier of the Menagerie

Creature — Naga Cleric (3/4)

You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
You can spend mana of any type to cast creature spells.

8.6 /10
$2.74
Akul the Unrepentant

Akul the Unrepentant

Legendary Creature — Scorpion Dragon Rogue (5/5)

Flying, trample
Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.

3.2 /10
$0.23
Chrome Courier

Chrome Courier

Artifact Creature — Thopter (1/1)

Flying
When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.

6 /10
$0.03
Deepfathom Echo

Deepfathom Echo

Creature — Merfolk Spirit (4/4)

At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

6.3 /10
$0.15
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