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Cards similar to Meadowboon (400)

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Elendas Hierophant

Elenda's Hierophant

Creature — Vampire Cleric (1/1)

Flying
Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant.
When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.

8.5 /10
$5.11
Fabled Hero

Fabled Hero

Creature — Human Soldier (2/2)

Double strike
Heroic — Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.

4.9 /10
$0.20
Flensing Raptor

Flensing Raptor

Creature — Phyrexian Bird (2/2)

Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.

6.3 /10
$0.05
Grey Host Reinforcements

Grey Host Reinforcements

Creature — Spirit Soldier (1/1)

Flying, ward
When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.

6 /10
$0.12
Gryff Rider

Gryff Rider

Creature — Human Knight (2/1)

Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

3.2 /10
$0.04
Guardian Kirin

Guardian Kirin

Creature — Kirin (2/3)

Flying
Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin.

3.4 /10
$0.02
High Sentinels of Arashin

High Sentinels of Arashin

Creature — Bird Soldier (3/4)

Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.

5.6 /10
$0.08
Indebted Samurai

Indebted Samurai

Creature — Human Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

4.5 /10
$0.77
Ingenious Leonin

Ingenious Leonin

Creature — Cat Soldier (4/4)

: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn.

2.2 /10
$0.04
Keeper of the Accord

Keeper of the Accord

Creature — Human Soldier (3/4)

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

9.7 /10
$0.18
Knighted Myr

Knighted Myr

Artifact Creature — Myr Knight (2/2)

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.

7 /10
$0.04
Lagrella the Magpie

Lagrella, the Magpie

Legendary Creature — Human Soldier (2/3)

When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it.

6.8 /10
$0.07
Leonin Lightbringer

Leonin Lightbringer

Creature — Cat Rebel (3/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
As long as Leonin Lightbringer is equipped, it gets +1/+1.

3.9 /10
$0.01
Lost Order of Jarkeld

Lost Order of Jarkeld

Creature — Human Knight (1/1)

As Lost Order of Jarkeld enters the battlefield, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.

0.8 /10
--
Makeshift Battalion

Makeshift Battalion

Creature — Human Soldier (3/2)

Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.

3.5 /10
$0.05
Makindi Shieldmate

Makindi Shieldmate

Creature — Kor Soldier Ally (0/3)

Defender
Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

1.9 /10
$0.05
Oriss Samite Guardian

Oriss, Samite Guardian

Legendary Creature — Human Cleric (1/3)

: Prevent all damage that would be dealt to target creature this turn.
Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.

2.6 /10
$0.71
Orzhov Advokist

Orzhov Advokist

Creature — Human Advisor (1/4)

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.

9.1 /10
$0.06
Prowling Felidar

Prowling Felidar

Creature — Cat Beast (2/3)

Vigilance
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.

6 /10
$0.06
Reidane God of the Worthy  Valkmira Protectors Shield

Reidane, God of the Worthy // Valkmira, Protector's Shield

Legendary Creature — God // Legendary Artifact (2/3)

Flying, vigilance
Snow lands your opponents control enter the battlefield tapped.
Noncreature spells your opponents cast with mana value 4 or greater cost more to cast.

Valkmira, Protector's Shield

If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .

8.4 /10
$0.46
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