Creature — Beast (2/2)
Flash
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless was spent to cast it.
Creature — Human Wizard (2/1)
Kicker
When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.
Creature — Human Soldier (3/2)
Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.
Coven — : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
Creature — Elf Employee (1/2)
When Alpha Guard enters the battlefield, choose a letter.
: Untap another target permanent whose name starts with the chosen letter.
Creature — Goblin (2/2)
Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost less to cast this turn.
Creature — Human Hatificer Assassin (2/2)
Deathtouch
Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life.
Creature — Human Wizard (2/2)
If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
Enchantment — Saga // Enchantment Creature — Spirit (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent creates a 1/1 black Rat Rogue creature token.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Echo of Death's Wail
Flying, haste
When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens.
Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.
Creature — Mummy (2/2)
As Working Stiff enters the battlefield, straighten your arms.
When you bend an elbow, sacrifice Working Stiff.
Legendary Creature — Human Peasant (2/2)
Haste
Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
Artifact Creature — Bird (1/1)
Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.
Creature — Cat (3/3)
: Bronzehide Lion gains indestructible until end of turn.
When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Legendary Creature — Human Pirate (2/2)
Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control.
Creature — Harpy Beast (2/1)
Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.
Creature — Vampire Cleric (2/2)
Whenever another Cleric enters the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.
Creature — Snake Elf Druid (1/1)
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature — Aetherborn Rogue (1/4)
Lifelink
Whenever an artifact enters the battlefield under your control, scry 1.
Creature — Zombie Knight (2/2)
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
Creature — Spirit (1/3)
Dimir Infiltrator can't be blocked.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature — Human Rogue (1/3)
Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle.
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