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Cards similar to Meddling Mage (400)

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Plaxmanta

Plaxmanta

Creature — Beast (2/2)

Flash
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless was spent to cast it.

5.2 /10
$0.21
Sea Gate Stormcaller

Sea Gate Stormcaller

Creature — Human Wizard (2/1)

Kicker
When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.

5.6 /10
$0.43
Sungold Sentinel

Sungold Sentinel

Creature — Human Soldier (3/2)

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.
Coven — : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

5.6 /10
$0.24
Alpha Guard

Alpha Guard

Creature — Elf Employee (1/2)

When Alpha Guard enters the battlefield, choose a letter.
: Untap another target permanent whose name starts with the chosen letter.

0.2 /10
$0.02
Cheering Fanatic

Cheering Fanatic

Creature — Goblin (2/2)

Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost less to cast this turn.

4.9 /10
$0.16
Haberthrasher

Haberthrasher

Creature — Human Hatificer Assassin (2/2)

Deathtouch
Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life.

0.9 /10
$0.02
Obsessive Astronomer

Obsessive Astronomer

Creature — Human Wizard (2/2)

If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.

3.2 /10
$0.02
Tribute to Horobi  Echo of Deaths Wail

Tribute to Horobi // Echo of Death's Wail

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent creates a 1/1 black Rat Rogue creature token.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Echo of Death's Wail

Flying, haste
When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens.
Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.

7.7 /10
$0.11
Working Stiff

Working Stiff

Creature — Mummy (2/2)

As Working Stiff enters the battlefield, straighten your arms.
When you bend an elbow, sacrifice Working Stiff.

10 /10
$0.20
Ash Party Crasher

Ash, Party Crasher

Legendary Creature — Human Peasant (2/2)

Haste
Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.

5.2 /10
$0.03
Baleful Strix

Baleful Strix

Artifact Creature — Bird (1/1)

Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.

9.9 /10
$1.35
Bronzehide Lion

Bronzehide Lion

Creature — Cat (3/3)

: Bronzehide Lion gains indestructible until end of turn.
When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.

7.9 /10
$0.25
Captain Storm Cosmium Raider

Captain Storm, Cosmium Raider

Legendary Creature — Human Pirate (2/2)

Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control.

6.7 /10
$0.06
Cavern Harpy

Cavern Harpy

Creature — Harpy Beast (2/1)

Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.

5.8 /10
$0.17
Cleric of Lifes Bond

Cleric of Life's Bond

Creature — Vampire Cleric (2/2)

Whenever another Cleric enters the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.

6.7 /10
$0.08
Coiling Oracle

Coiling Oracle

Creature — Snake Elf Druid (1/1)

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

9.7 /10
$0.19
Contraband Kingpin

Contraband Kingpin

Creature — Aetherborn Rogue (1/4)

Lifelink
Whenever an artifact enters the battlefield under your control, scry 1.

6.6 /10
$0.12
Corpse Knight

Corpse Knight

Creature — Zombie Knight (2/2)

Whenever another creature enters the battlefield under your control, each opponent loses 1 life.

9.6 /10
$1.37
Dimir Infiltrator

Dimir Infiltrator

Creature — Spirit (1/3)

Dimir Infiltrator can't be blocked.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

8.8 /10
$1.55
Disciple of Deceit

Disciple of Deceit

Creature — Human Rogue (1/3)

Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle.

5.6 /10
$0.23
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