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Cards similar to Melira, Sylvok Outcast (400)

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Elvish Clancaller

Elvish Clancaller

Creature — Elf Druid (1/1)

Other Elves you control get +1/+1.
, : Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.

6.5 /10
$0.59
Elvish Hunter

Elvish Hunter

Creature — Elf Archer (1/1)

, : Target creature doesn't untap during its controller's next untap step.

3.7 /10
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Elvish Warmaster

Elvish Warmaster

Creature — Elf Warrior (2/2)

Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
: Elves you control get +2/+2 and gain deathtouch until end of turn.

9.4 /10
$1.34
Flinthoof Boar

Flinthoof Boar

Creature — Boar (2/2)

Flinthoof Boar gets +1/+1 as long as you control a Mountain.
: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)

1.9 /10
$0.08
Garenbrig Squire

Garenbrig Squire

Creature — Human Soldier (2/2)

Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)

2.4 /10
$0.01
Gatstaf Shepherd  Gatstaf Howler

Gatstaf Shepherd // Gatstaf Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

Gatstaf Howler

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.

4 /10
$0.17
Gempalm Strider

Gempalm Strider

Creature — Elf (2/2)

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

2.8 /10
$0.17
Genesis Hydra

Genesis Hydra

Creature — Plant Hydra (0/0)

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.

9.3 /10
$0.18
Giltgrove Stalker

Giltgrove Stalker

Creature — Merfolk Warrior (2/1)

Giltgrove Stalker can't be blocked by creatures with power 2 or less.

1.7 /10
$0.02
Gnarlid Colony

Gnarlid Colony

Creature — Beast (2/2)

Kicker (You may pay an additional as you cast this spell.)
If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.

6.9 /10
$0.04
GoShintai of Boundless Vigor

Go-Shintai of Boundless Vigor

Legendary Enchantment Creature — Shrine (1/1)

Trample
At the beginning of your end step, you may pay . When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

8.6 /10
$0.06
Greenwheel Liberator

Greenwheel Liberator

Creature — Elf Warrior (2/1)

Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

1.6 /10
$0.08
Guardian ShieldBearer

Guardian Shield-Bearer

Creature — Human Soldier (2/1)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

2.6 /10
$0.04
Hamlet Captain

Hamlet Captain

Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

3.7 /10
$0.03
Heir of the Wilds

Heir of the Wilds

Creature — Human Warrior (2/2)

Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

6.4 /10
$0.10
Humble Budoka

Humble Budoka

Creature — Human Monk (2/2)

Shroud (This creature can't be the target of spells or abilities.)

0.4 /10
$0.12
Incubation Druid

Incubation Druid

Creature — Elf Druid (0/2)

: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

9.8 /10
$2.27
Invasion of Ikoria  Zilortha Apex of Ikoria

Invasion of Ikoria // Zilortha, Apex of Ikoria

Battle — Siege // Legendary Creature — Dinosaur (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.

Zilortha, Apex of Ikoria

Reach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.

9.6 /10
~$12
Joiner Adept

Joiner Adept

Creature — Elf Druid (2/1)

Lands you control have ": Add one mana of any color."

6.4 /10
$6.45
Kappa TechWrecker

Kappa Tech-Wrecker

Creature — Turtle Ninja (1/3)

Ninjutsu
Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.
Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.

7.6 /10
$0.05
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