Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs less to cast if it's bargained.
Counter target spell.
Instant
Counter target spell unless its controller pays for each Wizard on the battlefield.
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
( can be paid with either or 2 life.)
Counter target spell with mana value 1.
Instant
Counter target spell unless its controller pays for each card in your hand.
Instant
This spell costs less to cast if it targets a creature spell.
Counter target spell.
Instant
Counter target spell.
At the beginning of your next upkeep, pay . If you don't, you lose the game.
Instant
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Instant
Counter target spell unless its controller pays , where X is its mana value.
Instant
Counter target spell.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Instant
Counter target spell.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Counter target spell.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Instant
Choose one —
• Counter target spell unless its controller pays .
• Draw two cards.
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