Artifact
At the beginning of your end step, if you control no untapped lands, draw a card.
Legendary Artifact
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Artifact
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.
Artifact Creature — Construct (4/6)
At the beginning of your end step, if you control two or more other creatures, draw a card.
: Create a 1/1 colorless Soldier artifact creature token.
Unearth
Legendary Artifact
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
, : For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
Artifact
At the beginning of your end step, if you control no untapped lands, you gain 2 life.
Artifact
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact Creature — Golem (3/3)
At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Legendary Artifact
Spells your opponents cast cost more to cast.
At the beginning of your end step, each opponent loses 1 life.
Artifact
Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.
Artifact
At the beginning of your upkeep, put a pin counter on Voodoo Doll.
At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.
, : Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.
Legendary Artifact Creature — Alien Scientist (3/4)
Menace
At the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.
Legendary Artifact Creature — Robot // Legendary Artifact — (6/5)
More Than Meets the Eye (You may cast this card converted for .)
At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing.
Blitzwing, Adaptive Assailant
Living metal (As long as it's your turn, this Vehicle is also a creature.)
At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn.
Whenever Blitzwing deals combat damage to a player, convert it.
Artifact
Players can't draw cards.
At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Artifact
At the beginning of your upkeep, put a doom counter on Armageddon Clock.
At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.
: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.
Artifact
Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
Artifact
At the beginning of each player's draw step, that player draws two additional cards.
Artifact
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Artifact
Whenever a player casts a spell, they may pay . If the player does, they draw a card at the beginning of the next end step.
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