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Cards similar to Merchant Ship (400)

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Carrion Rats

Carrion Rats

Creature — Rat (2/1)

Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.

3.7 /10
$0.30
Children of Korlis

Children of Korlis

Creature — Human Rebel Cleric (1/1)

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

8.2 /10
$0.12
Conundrum Sphinx

Conundrum Sphinx

Creature — Sphinx (4/4)

Flying
Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.

5.5 /10
$0.16
Copperhorn Scout

Copperhorn Scout

Creature — Elf Scout (1/1)

Whenever Copperhorn Scout attacks, untap each other creature you control.

8.7 /10
$0.21
Danny Pink

Danny Pink

Legendary Creature — Human Soldier Advisor (4/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."

7.9 /10
~$13
Dawnray Archer

Dawnray Archer

Creature — Human Archer (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, : Dawnray Archer deals 1 damage to target attacking or blocking creature.

3.6 /10
$0.14
Dwarven Pony

Dwarven Pony

Creature — Horse (1/1)

, : Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

2.2 /10
$1.14
Fervent Champion

Fervent Champion

Creature — Human Knight (1/1)

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.

7.9 /10
$0.31
Fleet Swallower

Fleet Swallower

Creature — Fish (6/6)

Whenever Fleet Swallower attacks, target player mills half their library, rounded up.

8.6 /10
$1.90
Fog Elemental

Fog Elemental

Creature — Elemental (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Fog Elemental attacks or blocks, sacrifice it at end of combat.

1.2 /10
$0.14
Frenzied Goblin

Frenzied Goblin

Creature — Goblin Berserker (1/1)

Whenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn.

5.9 /10
$0.27
Frontline Sage

Frontline Sage

Creature — Human Wizard (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, : Draw a card, then discard a card.

4.7 /10
$0.19
Goblin Champion

Goblin Champion

Creature — Goblin Warrior (0/1)

Haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5.5 /10
$0.04
Graxiplon

Graxiplon

Creature — Beast (3/4)

Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.

0.2 /10
$0.13
Grimgrin CorpseBorn

Grimgrin, Corpse-Born

Legendary Creature — Zombie Warrior (5/5)

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

8.2 /10
$1.75
Guardian of Tazeem

Guardian of Tazeem

Creature — Sphinx (4/5)

Flying
Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

6.5 /10
$0.25
Havengul Skaab

Havengul Skaab

Creature — Zombie Horror (4/5)

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

1 /10
$0.03
Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
$6.34
Historian of Zhalfir

Historian of Zhalfir

Creature — Human Wizard (3/3)

Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.

1 /10
$0.13
Hopeful Initiate

Hopeful Initiate

Creature — Human Warlock (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

8.5 /10
$1.35
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