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Cards similar to Merciless Eternal (400)

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Priest of the Haunted Edge

Priest of the Haunted Edge

Snow Creature — Zombie Cleric (0/4)

, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.

6 /10
$0.03
Putrid Cyclops

Putrid Cyclops

Creature — Zombie Cyclops (3/3)

When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

0 /10
$0.03
Rabid Rats

Rabid Rats

Creature — Rat (1/1)

: Target blocking creature gets -1/-1 until end of turn.

3.1 /10
$0.19
Reckless Detective

Reckless Detective

Creature — Devil Detective (0/3)

Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn.

2.3 /10
$0.03
Restless Bloodseeker  Bloodsoaked Reveler

Restless Bloodseeker // Bloodsoaked Reveler

Creature — Vampire // Creature — Vampire (1/3)

At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.

Bloodsoaked Reveler

At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
: Each opponent loses 2 life and you gain 2 life.

6.4 /10
$0.11
Shadow Rider

Shadow Rider

Creature — Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.3 /10
$0.19
Skulking Killer

Skulking Killer

Creature — Vampire Assassin (4/2)

When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.

2.7 /10
$0.03
Skulking Knight

Skulking Knight

Creature — Zombie Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When Skulking Knight becomes the target of a spell or ability, sacrifice it.

0.5 /10
$0.09
Smokespew Invoker

Smokespew Invoker

Creature — Zombie Mutant (3/1)

: Target creature gets -3/-3 until end of turn.

0.4 /10
$0.10
Splatter Goblin

Splatter Goblin

Creature — Phyrexian Goblin (2/1)

When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

2.7 /10
$0.05
Stalking Bloodsucker

Stalking Bloodsucker

Creature — Vampire (4/4)

Flying
, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.

0.2 /10
$0.26
Tooth Collector

Tooth Collector

Creature — Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

1.7 /10
$0.07
Ubul Sar Gatekeepers

Ubul Sar Gatekeepers

Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

3.1 /10
$0.04
Undead Gladiator

Undead Gladiator

Creature — Zombie Barbarian (3/1)

, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep.
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.04
Undertaker

Undertaker

Creature — Human Spellshaper (1/1)

, , Discard a card: Return target creature card from your graveyard to your hand.

5.7 /10
$0.23
Unliving Psychopath

Unliving Psychopath

Creature — Zombie Assassin (0/4)

: Unliving Psychopath gets +1/-1 until end of turn.
, : Destroy target creature with power less than Unliving Psychopath's power.

1.9 /10
$0.33
Vengeful Rebel

Vengeful Rebel

Creature — Aetherborn Warrior (3/2)

Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

1.6 /10
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Voldaren Bloodcaster  Bloodbat Summoner

Voldaren Bloodcaster // Bloodbat Summoner

Creature — Vampire Wizard // Creature — Vampire Wizard (2/1)

Flying
Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.

Bloodbat Summoner

Flying
At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.

8.1 /10
$0.22
Accursed Horde

Accursed Horde

Creature — Zombie (3/3)

: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

3.5 /10
$0.07
ArcoFlagellant

Arco-Flagellant

Creature — Human (3/1)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Arco-Flagellant can't block.
Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn.

6.2 /10
$0.10
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