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Cards similar to Mercurial Chemister (400)

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Chaos Balor

Chaos Balor

Creature — Demon (4/5)

Flying
Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.
• Target player discards all the cards in their hand, then seeks that many nonland cards.
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.

10 /10
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Cyclops Gladiator

Cyclops Gladiator

Creature — Cyclops Warrior (4/4)

Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.

3 /10
$0.12
Feisty Stegosaurus

Feisty Stegosaurus

Host Creature — Dinosaur (2/1)

When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.

10 /10
$0.09
Flame Elemental

Flame Elemental

Creature — Elemental (3/2)

, , Sacrifice Flame Elemental: It deals damage equal to its power to target creature.

0.2 /10
$0.24
Karplusan Yeti

Karplusan Yeti

Creature — Yeti (3/3)

: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.

0.3 /10
$0.41
Murasa Pyromancer

Murasa Pyromancer

Creature — Human Shaman Ally (3/2)

Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.

5.1 /10
$0.12
Tahngarth Talruum Hero

Tahngarth, Talruum Hero

Legendary Creature — Minotaur Warrior (4/4)

Vigilance
, : Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

4.4 /10
$0.94
TigerTribe Hunter

Tiger-Tribe Hunter

Creature — Human Barbarian (4/4)

Trample
Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature.

3 /10
$0.03
Vent Sentinel

Vent Sentinel

Creature — Elemental (2/4)

Defender
, : Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender.

3.5 /10
$0.03
Volley Veteran

Volley Veteran

Creature — Goblin Warrior (4/2)

When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control.

7.2 /10
$0.12
Battle of Frost and Fire

Battle of Frost and Fire

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.
II — Scry 3.
III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.

6.4 /10
$0.13
Firestorm Hellkite

Firestorm Hellkite

Creature — Dragon (6/6)

Flying, trample
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

0.2 /10
$1.31
Fluxcharger

Fluxcharger

Creature — Weird (1/5)

Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

1.4 /10
$0.03
Halana Kessig Ranger

Halana, Kessig Ranger

Legendary Creature — Human Archer Ranger (3/4)

Reach
Whenever another creature enters the battlefield under your control, you may pay . When you do, that creature deals damage equal to its power to target creature.
Partner (You can have two commanders if both have partner.)

7.8 /10
$0.06
Hypersonic Dragon

Hypersonic Dragon

Creature — Dragon (4/4)

Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

6.8 /10
$0.28
Johann Apprentice Sorcerer

Johann, Apprentice Sorcerer

Legendary Creature — Human Wizard (2/5)

You may look at the top card of your library any time.
Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)

5.9 /10
$0.02
Lord of Tresserhorn

Lord of Tresserhorn

Legendary Creature — Zombie (10/4)

When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
: Regenerate Lord of Tresserhorn.

4 /10
$3.53
Maelstrom Muse

Maelstrom Muse

Creature — Djinn Wizard (2/4)

Flying
Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs less to cast, where X is Maelstrom Muse's power as this ability resolves.

4.3 /10
$0.03
Masticore

Masticore

Artifact Creature — Masticore (4/4)

At the beginning of your upkeep, sacrifice Masticore unless you discard a card.
: Masticore deals 1 damage to target creature.
: Regenerate Masticore.

2.5 /10
$8.35
Mercurial Geists

Mercurial Geists

Creature — Spirit (1/3)

Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

2.5 /10
$0.02
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