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Cards similar to Merfolk Spy (400)

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Sage of Mysteries

Sage of Mysteries

Creature — Human Wizard (0/2)

Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards.

4.7 /10
$0.04
Shoreline Scout

Shoreline Scout

Creature — Merfolk Scout (1/1)

When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.
As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.

10 /10
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ThousandFaced Shadow

Thousand-Faced Shadow

Creature — Human Ninja (1/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Flying
When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.

9.3 /10
$1.80
Virtus the Veiled

Virtus the Veiled

Legendary Creature — Azra Assassin (1/1)

Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.)
Deathtouch
Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.

7.6 /10
$5.91
Vortex Elemental

Vortex Elemental

Creature — Elemental (0/1)

: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.
: Target creature blocks Vortex Elemental this turn if able.

2.8 /10
$0.09
Artificers Assistant

Artificer's Assistant

Creature — Bird (1/1)

Flying
Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

8.2 /10
$0.09
Balduvian Shaman

Balduvian Shaman

Creature — Human Cleric Shaman (1/1)

: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

0.5 /10
$0.07
Benthic Biomancer

Benthic Biomancer

Creature — Merfolk Wizard Mutant (1/1)

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

8.1 /10
$0.11
Cathartic Adept

Cathartic Adept

Creature — Human Wizard (1/1)

: Target player mills a card.

4.7 /10
$0.20
Cloudfin Raptor

Cloudfin Raptor

Creature — Bird Mutant (0/1)

Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

6.2 /10
$0.18
Cobbled Lancer

Cobbled Lancer

Creature — Zombie Horse (3/3)

As an additional cost to cast this spell, exile a creature card from your graveyard.
, Exile Cobbled Lancer from your graveyard: Draw a card.

3.3 /10
$0.02
Coiling Stalker

Coiling Stalker

Creature — Snake Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.

4.9 /10
$0.03
Dokuchi Silencer

Dokuchi Silencer

Creature — Human Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.

8 /10
$0.08
Dragon Mage

Dragon Mage

Creature — Dragon Wizard (5/5)

Flying
Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.

9.2 /10
$0.31
Dreamcatcher

Dreamcatcher

Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.

2.4 /10
$0.18
Etali Primal Conqueror  Etali Primal Sickness

Etali, Primal Conqueror // Etali, Primal Sickness

Legendary Creature — Elder Dinosaur // Legendary Creature — (7/7)

Trample
When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.

Etali, Primal Sickness

Trample, indestructible
Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)

9.7 /10
~$15
Expendable Lackey

Expendable Lackey

Creature — Human Citizen (1/1)

, Exile Expendable Lackey from your graveyard: Create a 1/1 blue Fish creature token with "This creature can't be blocked." Activate only as a sorcery.

3.9 /10
$0.02
Experimental Pilot

Experimental Pilot

Creature — Human Pilot (1/2)

Ward
, Discard two cards: Draft a card from Experimental Pilot's spellbook.
Experimental Pilot crews Vehicles as though its power were 2 greater.

10 /10
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Faerie Impostor

Faerie Impostor

Creature — Faerie Rogue (2/1)

Flying
When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

5.3 /10
$0.14
Fell Shepherd

Fell Shepherd

Creature — Avatar (8/6)

Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.
, Sacrifice another creature: Target creature gets -2/-2 until end of turn.

2.8 /10
$0.30
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