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Cards similar to Merrow Grimeblotter (400)

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Burning Shield Askari

Burning Shield Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Burning Shield Askari gains first strike until end of turn.

1 /10
$0.12
Cavalry Master

Cavalry Master

Creature — Human Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)

1.6 /10
$0.10
Deadeye Brawler

Deadeye Brawler

Creature — Human Pirate (2/4)

Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

5.7 /10
$0.15
Deathcult Rogue

Deathcult Rogue

Creature — Human Rogue (2/2)

Deathcult Rogue can't be blocked except by Rogues.

5.1 /10
$0.09
Dimir Cutpurse

Dimir Cutpurse

Creature — Spirit (2/2)

Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.

5.6 /10
$0.48
Duskmantle Seer

Duskmantle Seer

Creature — Vampire Wizard (4/4)

Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.

6.3 /10
$0.36
Femeref Knight

Femeref Knight

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Femeref Knight gains vigilance until end of turn.

1.1 /10
$0.09
Ghastlord of Fugue

Ghastlord of Fugue

Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.
Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.

4.6 /10
$2.14
GlintEye Nephilim

Glint-Eye Nephilim

Creature — Nephilim (2/2)

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

5.9 /10
$0.34
GoroGoro and Satoru

Goro-Goro and Satoru

Legendary Creature — Goblin Human (3/4)

Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.
: Creatures you control gain haste until end of turn.

7.1 /10
$0.55
Illusory Demon

Illusory Demon

Creature — Demon Illusion (4/3)

Flying
When you cast a spell, sacrifice Illusory Demon.

0.7 /10
$0.11
Jungle Wurm

Jungle Wurm

Creature — Wurm (5/5)

Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.

0.6 /10
--
Knight of Sursi

Knight of Sursi

Creature — Human Knight (2/2)

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.5 /10
$0.07
Knight of Valor

Knight of Valor

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn.

1.2 /10
$0.11
Marvo Deep Operative

Marvo, Deep Operative

Legendary Creature — Octopus Rogue (1/8)

Whenever Marvo, Deep Operative attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.

5.9 /10
$0.82
Moroii

Moroii

Creature — Vampire (4/4)

Flying
At the beginning of your upkeep, you lose 1 life.

1.4 /10
$0.02
Nemesis of Reason

Nemesis of Reason

Creature — Leviathan Horror (3/7)

Whenever Nemesis of Reason attacks, defending player mills ten cards.

9 /10
$1.36
Nightveil Specter

Nightveil Specter

Creature — Specter (2/3)

Flying
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with Nightveil Specter.

8 /10
$1.06
Notion Thief

Notion Thief

Creature — Human Rogue (3/1)

Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

9.8 /10
$2.20
Oskar Rubbish Reclaimer

Oskar, Rubbish Reclaimer

Legendary Creature — Human Wizard (3/3)

This spell costs less to cast for each different mana value among cards in your graveyard.
Whenever you discard a nonland card, you may cast it from your graveyard.

7.5 /10
$0.73
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