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Cards similar to Merrow Wavebreakers (400)

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MirrorMad Phantasm

Mirror-Mad Phantasm

Creature — Spirit (5/1)

Flying
: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

6.2 /10
$0.65
Mist Dancer

Mist Dancer

Creature — Merfolk Wizard (3/3)

Flying
Other Merfolk you control get +1/+0 and have flying.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.5 /10
$0.27
Mist Raven

Mist Raven

Creature — Bird (2/2)

Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.

5.3 /10
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Mistbind Clique

Mistbind Clique

Creature — Faerie Wizard (4/4)

Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

6.8 /10
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Moonblade Shinobi

Moonblade Shinobi

Creature — Human Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.

7.4 /10
$0.08
Nimbus Champion

Nimbus Champion

Creature — Avatar Warrior (4/4)

Flying
Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.

1 /10
$0.04
Ojutai Interceptor

Ojutai Interceptor

Creature — Bird Soldier (3/1)

Flying
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

0.6 /10
$0.03
Pristine Skywise

Pristine Skywise

Creature — Dragon (6/4)

Flying
Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.

4 /10
$0.11
Quicksilver Dragon

Quicksilver Dragon

Creature — Dragon (5/5)

Flying
: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

3.9 /10
$0.59
Quicksmith Spy

Quicksmith Spy

Creature — Human Artificer (2/3)

When Quicksmith Spy enters the battlefield, target artifact you control gains ": Draw a card" for as long as you control Quicksmith Spy.

3.8 /10
$0.13
Renegade Silent

Renegade Silent

Creature — Alien Horror (3/3)

At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

5.6 /10
$0.11
Rescuer Sphinx

Rescuer Sphinx

Creature — Sphinx (3/2)

Flying
As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.

4.1 /10
$0.08
Riddlemaster Sphinx

Riddlemaster Sphinx

Creature — Sphinx (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.

4.5 /10
$0.11
Riftwing Cloudskate

Riftwing Cloudskate

Creature — Illusion (2/2)

Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

5.4 /10
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Roaming Ghostlight

Roaming Ghostlight

Creature — Spirit (3/2)

Flying
When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand.

2.2 /10
$0.01
Sakashimas Protege

Sakashima's Protege

Creature — Shapeshifter (3/1)

Flash
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.

8.6 /10
$1.69
Shimmering Glasskite

Shimmering Glasskite

Creature — Spirit (2/3)

Flying
Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

0.6 /10
$0.15
Shimmerwing Chimera

Shimmerwing Chimera

Enchantment Creature — Chimera (3/2)

Flying
At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.

5 /10
$0.06
Siren Reaver

Siren Reaver

Creature — Siren Pirate (3/2)

Raid — This spell costs less to cast if you attacked this turn.
Flying

2.4 /10
$0.04
Sly Instigator

Sly Instigator

Creature — Human Wizard (2/4)

, : Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

7.3 /10
$0.12
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