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Cards similar to Meteor Crater (400)

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Thran Portal

Thran Portal

Land — Gate

Thran Portal enters the battlefield tapped unless you control two or fewer other lands.
As Thran Portal enters the battlefield, choose a basic land type.
Thran Portal is the chosen type in addition to its other types.
Mana abilities of Thran Portal cost an additional 1 life to activate.

8.6 /10
$0.86
Throne of Makindi

Throne of Makindi

Land

: Add .
, : Put a charge counter on Throne of Makindi.
, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.

5.2 /10
$0.07
Arcane Lighthouse

Arcane Lighthouse

Land

: Add .
, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

9.6 /10
$4.95
Arch of Orazca

Arch of Orazca

Land

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add .
, : Draw a card. Activate only if you have the city's blessing.

9.4 /10
$0.33
Boseiju Who Endures

Boseiju, Who Endures

Legendary Land

: Add .
Channel — , Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.

10 /10
~$34
Cascading Cataracts

Cascading Cataracts

Land

Indestructible
: Add .
, : Add five mana in any combination of colors.

9.5 /10
$2.11
Castle Garenbrig

Castle Garenbrig

Land

Castle Garenbrig enters the battlefield tapped unless you control a Forest.
: Add .
, : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.

9.8 /10
$5.40
Cathedral of War

Cathedral of War

Land

Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add .

8.4 /10
$1.65
Contested Cliffs

Contested Cliffs

Land

: Add .
, : Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

6.7 /10
$0.44
Contested War Zone

Contested War Zone

Land

Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.
: Add .
, : Attacking creatures get +1/+0 until end of turn.

4.8 /10
$0.21
Crucible of the Spirit Dragon

Crucible of the Spirit Dragon

Land

: Add .
, : Put a storage counter on Crucible of the Spirit Dragon.
, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

9.1 /10
$1.63
Demolition Field

Demolition Field

Land

: Add .
, , Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

9.8 /10
$1.67
Detection Tower

Detection Tower

Land

: Add .
, : Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

9 /10
$2.15
Eldrazi Temple

Eldrazi Temple

Land

: Add .
: Add . Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

9.1 /10
$4.22
Faceless Haven

Faceless Haven

Snow Land

: Add .
: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ( can be paid with one mana from a snow source.)

8.3 /10
$0.24
Field of Ruin

Field of Ruin

Land

: Add .
, , Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

9.8 /10
$0.17
Fomori Vault

Fomori Vault

Land

: Add .
, , Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

4.9 /10
$8.83
Great Hall of the Citadel

Great Hall of the Citadel

Land

: Add .
, : Add two mana in any combination of colors. Spend this mana only to cast legendary spells.

9.1 /10
$0.15
Hall of Storm Giants

Hall of Storm Giants

Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.7 /10
$1.82
Howltooth Hollow

Howltooth Hollow

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Howltooth Hollow enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

3.7 /10
$0.53
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