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Cards similar to Midsummer Revel (400)

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Honden of Seeing Winds

Honden of Seeing Winds

Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

8.6 /10
$0.81
Industrial Advancement

Industrial Advancement

Enchantment

At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

8.5 /10
$1.00
Jukai Preserver

Jukai Preserver

Enchantment Creature — Human Druid (3/3)

When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control.
Channel — , Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control.

3.8 /10
$0.01
Kami of the Tended Garden

Kami of the Tended Garden

Creature — Spirit (4/4)

At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay .
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

1 /10
$0.18
Killer Service

Killer Service

Enchantment

When Killer Service enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
At the beginning of your end step, you may pay and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.

8.4 /10
$1.91
Kumenas Awakening

Kumena's Awakening

Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.

7 /10
$0.39
Laid to Rest

Laid to Rest

Enchantment

Whenever a Human you control dies, draw a card.
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

7.6 /10
$0.11
Life and Limb

Life and Limb

Enchantment

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

7.8 /10
$0.94
Lilianas Contract

Liliana's Contract

Enchantment

When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.

9 /10
$4.79
Nantuko Shrine

Nantuko Shrine

Enchantment

Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.

4.2 /10
$6.91
NearDeath Experience

Near-Death Experience

Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

5.5 /10
--
Nut Collector

Nut Collector

Creature — Human Druid (1/1)

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.

7.1 /10
$0.95
Nylea God of the Hunt

Nylea, God of the Hunt

Legendary Enchantment Creature — God (6/6)

Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.

9.2 /10
$6.46
Path of Discovery

Path of Discovery

Enchantment

Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

8.3 /10
$2.57
Patient Rebuilding

Patient Rebuilding

Enchantment

At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.

7.3 /10
$0.83
Perilous Forays

Perilous Forays

Enchantment

, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.

7.7 /10
$2.29
Quiet Disrepair

Quiet Disrepair

Enchantment — Aura

Enchant artifact or enchantment
At the beginning of your upkeep, choose one —
• Destroy enchanted permanent.
• You gain 2 life.

3.4 /10
$0.13
Reins of the Vinesteed

Reins of the Vinesteed

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.

3.4 /10
$0.16
Sanctum of Calm Waters

Sanctum of Calm Waters

Legendary Enchantment — Shrine

At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.

8.7 /10
$0.29
Seed the Land

Seed the Land

Enchantment

Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.

5.5 /10
$2.93
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