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Cards similar to Midsummer Revel (400)

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Sandsteppe War Riders

Sandsteppe War Riders

Creature — Human Warrior (4/4)

Trample
At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

4.6 /10
$0.11
Song of Erendil

Song of Eärendil

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2, then draw two cards.
II — Create a Treasure token and a 2/2 blue Bird creature token with flying.
III — Put a flying counter on each creature you control without flying.

7.5 /10
$0.27
Soul Swallower

Soul Swallower

Creature — Wurm (3/3)

Trample
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.

5.7 /10
$0.20
Stimulus Package

Stimulus Package

Enchantment

When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.

7.8 /10
$0.04
The Curse of Fenric

The Curse of Fenric

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch.
II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities.
III — Target Mutant fights another target creature named Fenric.

4.2 /10
$0.10
The Huntsmans Redemption

The Huntsman's Redemption

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 3/3 green Beast creature token.
II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.
III — Up to two target creatures each get +2/+2 and gain trample until end of turn.

6.2 /10
$0.19
The War Games

The War Games

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as The War Games remains on the battlefield.
II, III — Put a +1/+1 counter on each Warrior creature.
IV — You may exile a nontoken creature you control. When you do, exile all Warriors.

4.5 /10
$0.08
Timbermare

Timbermare

Creature — Elemental Horse (5/5)

Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Timbermare enters the battlefield, tap all other creatures.

2.8 /10
$0.40
Titanias Song

Titania's Song

Enchantment

Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn.

5.7 /10
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Vernal Equinox

Vernal Equinox

Enchantment

Any player may cast creature and enchantment spells as though they had flash.

5.4 /10
$1.31
Welcome to Sweettooth

Welcome to Sweettooth

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human creature token.
II — Create a Food token.
III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.

6.9 /10
$0.05
Wiitigo

Wiitigo

Creature — Yeti (0/0)

Wiitigo enters the battlefield with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

0.7 /10
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Ajanis Aid

Ajani's Aid

Enchantment

When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.

2.4 /10
$0.15
Arming Gala

Arming Gala

Enchantment

At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.

10 /10
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Bloodspore Thrinax

Bloodspore Thrinax

Creature — Lizard (2/2)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

7.8 /10
$0.28
Child of Gaea

Child of Gaea

Creature — Elemental (7/7)

Trample
At the beginning of your upkeep, sacrifice Child of Gaea unless you pay .
: Regenerate Child of Gaea.

1.1 /10
$0.71
Darba

Darba

Creature — Bird Beast (5/4)

At the beginning of your upkeep, sacrifice Darba unless you pay .

0.1 /10
$0.16
Dictate of Karametra

Dictate of Karametra

Enchantment

Flash
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

8.4 /10
$0.75
Dragon Appeasement

Dragon Appeasement

Enchantment

Skip your draw step.
Whenever you sacrifice a creature, you may draw a card.

2 /10
$0.22
Dreams of the Dead

Dreams of the Dead

Enchantment

: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep ." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

2.5 /10
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