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Cards similar to Might of the Nephilim (400)

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Feed the Clan

Feed the Clan

Instant

You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.

5.2 /10
$0.14
Fog Patch

Fog Patch

Instant

Cast this spell only during the declare blockers step.
Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)

3.6 /10
$0.20
Gather Courage

Gather Courage

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +2/+2 until end of turn.

2.8 /10
$0.10
Golgari Charm

Golgari Charm

Instant

Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.

9.6 /10
$0.79
Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

3.9 /10
$0.04
Haze of Pollen

Haze of Pollen

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

5.8 /10
$0.06
Huatlis Final Strike

Huatli's Final Strike

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

3.9 /10
$0.02
Hunters Mark

Hunter's Mark

Instant

This spell costs less to cast if it targets a blue permanent you don't control.
This spell can't be countered.
Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.

3.6 /10
$0.03
Hydroform

Hydroform

Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

1.7 /10
$0.03
Invigorate

Invigorate

Instant

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.

8.5 /10
$0.30
Kodamas Might

Kodama's Might

Instant — Arcane

Target creature gets +2/+2 until end of turn.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3.6 /10
$0.10
Lull

Lull

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

7.3 /10
$0.03
Moment of Heroism

Moment of Heroism

Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

4.5 /10
$0.01
Naturalize

Naturalize

Instant

Destroy target artifact or enchantment.

9.3 /10
$0.04
Packs Favor

Pack's Favor

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn.

1.7 /10
$0.04
Presumed Dead

Presumed Dead

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)

3.2 /10
$0.03
Preys Vengeance

Prey's Vengeance

Instant

Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

3.3 /10
$0.05
Return to Action

Return to Action

Instant

Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."

7.7 /10
$0.03
Return to Nature

Return to Nature

Instant

Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.

9.9 /10
$0.11
Root Snare

Root Snare

Instant

Prevent all combat damage that would be dealt this turn.

6 /10
$0.03
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