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Cards similar to Mind Spring (400)

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Enter the Dungeon

Enter the Dungeon

Sorcery

Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.

10 /10
$0.08
Essence Fracture

Essence Fracture

Sorcery

Return two target creatures to their owners' hands.
Cycling (, Discard this card: Draw a card.)

0.8 /10
$0.09
Explore

Explore

Sorcery

You may play an additional land this turn.
Draw a card.

9.9 /10
~$11
Extract a Confession

Extract a Confession

Sorcery

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Each opponent sacrifices a creature. If evidence was collected, instead each opponent sacrifices a creature with the greatest power among creatures they control.

4.2 /10
$0.04
Extract the Truth

Extract the Truth

Sorcery

Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment.

6.3 /10
$0.06
Eyes of Gitaxias

Eyes of Gitaxias

Sorcery

Incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Draw a card.

4.6 /10
$0.03
Fae of Wishes  Granted

Fae of Wishes // Granted

Creature — Faerie Wizard // Sorcery — Adventure (1/4)

Flying
, Discard two cards: Return Fae of Wishes to its owner's hand.

Granted

You may reveal a noncreature card you own from outside the game and put it into your hand.

4.6 /10
$0.08
False Dawn

False Dawn

Sorcery

Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.

1.8 /10
$0.27
Fatal Grudge

Fatal Grudge

Sorcery

As an additional cost to cast this spell, sacrifice a nonland permanent.
Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.
Draw a card.

7.3 /10
$0.05
Fathom Trawl

Fathom Trawl

Sorcery

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

2.1 /10
$0.49
Feral Encounter

Feral Encounter

Sorcery

Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.

5.9 /10
$0.10
Finale of Eternity

Finale of Eternity

Sorcery

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

7.8 /10
$0.97
Fire Giants Fury

Fire Giant's Fury

Sorcery

Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

5.9 /10
$0.10
Flame Jet

Flame Jet

Sorcery

Flame Jet deals 3 damage to target player or planeswalker.
Cycling (, Discard this card: Draw a card.)

1.8 /10
$0.15
Floodwaters

Floodwaters

Sorcery

Return up to two target creatures to their owners' hands.
Cycling (, Discard this card: Draw a card.)

2.3 /10
$0.03
Flow of Ideas

Flow of Ideas

Sorcery

Draw a card for each Island you control.

6.8 /10
$0.43
Follow the Bodies

Follow the Bodies

Sorcery

Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

5.6 /10
$0.16
Forging the Anchor

Forging the Anchor

Sorcery

Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

6.2 /10
$0.05
Fork in the Road

Fork in the Road

Sorcery

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

5.1 /10
$0.07
Foul Play

Foul Play

Sorcery

Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.5 /10
$0.03
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