Creature — Rat (1/1)
When Gnawing Vermin enters the battlefield, target player mills two cards.
When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn.
Creature — Human Pirate (1/1)
When Greedy Freebooter dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Enchantment Creature — Spirit (1/2)
Lifelink
Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.
Creature — Cleric (1/1)
: Add . If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.
Creature — Skeleton (3/1)
When Kjeldoran Dead enters the battlefield, sacrifice a creature.
: Regenerate Kjeldoran Dead.
Creature — Vampire Knight (1/2)
: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.
At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)
Creature — Human Warrior (1/1)
Whenever Mardu Shadowspear attacks, each opponent loses 1 life.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Human Wizard (1/1)
, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.
Creature — Vampire Cleric (1/1)
, Sacrifice another creature: Add . Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
Creature — Merfolk Rogue (1/1)
: Target player exiles a card from their graveyard.
Whenever you cast a black spell, you may untap Merrow Bonegnawer.
Creature — Harpy Mercenary (2/1)
Flying
At the beginning of your upkeep, sacrifice Molting Harpy unless you pay .
Creature — Rat Warrior (1/1)
Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.
Creature — Human Rogue (1/1)
Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.
Creature — Phyrexian Insect (0/1)
Flying
: Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Imp (0/1)
Flying
: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Insect (1/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Spirit (1/1)
, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Creature — Vampire Rogue (1/1)
Whenever Pulse Tracker attacks, each opponent loses 1 life.
Creature — Human Cleric (0/2)
, , Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Creature — Lizard Mercenary (1/1)
Rampart Crawler can't be blocked by Walls.
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