Creature — Homunculus (2/1)
: Add . Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.
Creature — Elemental (2/1)
Flying
Vaporkin can block only creatures with flying.
Creature — Vedalken Artificer (1/1)
: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Creature — Vedalken Wizard (2/1)
Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Bird Mutant (1/2)
Flying
Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Fish Lizard (1/1)
Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.)
Creature — Merfolk Wizard (1/3)
: Add . Spend this mana only to cast an instant or sorcery spell.
Creature — Merfolk Wizard (1/1)
, : Target player discards a card. Activate only as a sorcery.
Creature — Merfolk Wizard (1/1)
: Target instant or sorcery spell becomes the color of your choice.
Creature — Elemental (2/1)
, : Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.
Creature — Human Wizard (2/2)
Flash (You may cast this spell any time you could cast an instant.)
When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.
Creature — Merfolk Wizard (1/3)
: Add . Spend this mana only to cast an instant or sorcery spell or a kicked spell.
Creature — Wall (0/4)
Defender
When Wall of Lost Thoughts enters the battlefield, target player mills four cards.
Creature — Human Pirate (2/1)
Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
Creature — Bird (2/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.
Creature — Merfolk (1/1)
When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
Creature — Nightmare Salamander Beast (2/2)
When Wormfang Newt enters the battlefield, exile a land you control.
When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Zombie Horror (2/1)
When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.
Creature — Human Soldier (1/2)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature — Human Soldier (2/1)
Flash
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
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