Creature — Human Warrior (2/2)
: Disciple of the Old Ways gains first strike until end of turn.
Creature — Spider (2/3)
Reach (This creature can block creatures with flying.)
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.
Creature — Insect (1/1)
Flying
: Emerald Dragonfly gains first strike until end of turn.
Legendary Creature — Elf Warrior (3/2)
First strike
: Destroy target artifact if its mana value is equal to the amount of unspent mana you have.
Creature — Spider (2/2)
Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.
Creature — Slug (2/4)
Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.
Creature — Ogre Citizen (3/3)
Vigilance
At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder.
Legendary Creature — Treefolk Mutant (3/3)
Vigilance, reach
When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ': Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.
Creature — Phyrexian Druid (2/2)
Vigilance
When Adaptive Sporesinger enters the battlefield, choose one —
• Target creature gets +2/+2 and gains vigilance until end of turn.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Human Scout (2/3)
Vigilance
When Briarbridge Tracker enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
As long as you control a token, Briarbridge Tracker gets +2/+0.
Creature — Cat Warrior (2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Wolf (3/4)
Vigilance
Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard.
Spells you cast cost less to cast for each card type they share with cards exiled with Cemetery Prowler.
Legendary Creature — Squirrel Warrior (3/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Creature — Human Shaman (2/4)
Vigilance
Formidable — : Add . Activate only if creatures you control have total power 8 or greater.
Creature — Dinosaur (2/5)
Vigilance, reach
Whenever a Dinosaur you control deals combat damage to a player, draw a card.
Creature — Elf Warrior (3/2)
Vigilance
, : Draw a card. This ability costs less to activate for each +1/+1 counter on creatures you control.
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