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Cards similar to Mirror-Mad Phantasm (400)

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Tomorrow Azamis Familiar

Tomorrow, Azami's Familiar

Legendary Creature — Spirit (1/5)

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

4.9 /10
$1.28
Torrential Gearhulk

Torrential Gearhulk

Artifact Creature — Construct (5/6)

Flash
When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

8.5 /10
$0.66
Urza Lord High Artificer

Urza, Lord High Artificer

Legendary Creature — Human Artificer (1/4)

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

9.7 /10
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Vedalken Dismisser

Vedalken Dismisser

Creature — Vedalken Wizard (2/2)

When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.

1.3 /10
$0.08
Visage Bandit

Visage Bandit

Creature — Shapeshifter Rogue (2/2)

You may have Visage Bandit enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

3.9 /10
$0.11
Wall of Stolen Identity

Wall of Stolen Identity

Creature — Shapeshifter Wall (0/0)

You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.

8.6 /10
$1.63
Windrider Patrol

Windrider Patrol

Creature — Merfolk Wizard (4/3)

Flying
Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.4 /10
$0.04
Windscouter

Windscouter

Creature — Human Scout (3/3)

Flying
When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

0 /10
$0.17
Aberrant Mind Sorcerer

Aberrant Mind Sorcerer

Creature — Human Elf Shaman (3/4)

Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.
1—9 | You may put that card on top of your library.
10—20 | Return that card to your hand.

6.5 /10
$0.03
Academy Journeymage

Academy Journeymage

Creature — Human Wizard (3/2)

This spell costs less to cast if you control a Wizard.
When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.

3.1 /10
$0.02
Aetherling

Aetherling

Creature — Shapeshifter (4/5)

: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
: Aetherling can't be blocked this turn.
: Aetherling gets +1/-1 until end of turn.
: Aetherling gets -1/+1 until end of turn.

5.7 /10
$0.30
Aethersnipe

Aethersnipe

Creature — Elemental (4/4)

When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

6.2 /10
$0.10
Aethertide Whale

Aethertide Whale

Creature — Whale (6/4)

Flying
When Aethertide Whale enters the battlefield, you get (six energy counters).
Pay : Return Aethertide Whale to its owner's hand.

5.1 /10
$0.23
Alandra Sky Dreamer

Alandra, Sky Dreamer

Legendary Creature — Merfolk Wizard (2/4)

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

9 /10
$1.53
Angler Drake

Angler Drake

Creature — Drake (4/4)

Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

2.6 /10
$0.04
Ashioks Forerunner

Ashiok's Forerunner

Creature — Human Wizard (3/3)

Flash
When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle.

2.3 /10
$0.11
Aven Augur

Aven Augur

Creature — Bird Wizard (2/2)

Flying
Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate only during your upkeep.

1.7 /10
$0.11
Aven Fogbringer

Aven Fogbringer

Creature — Bird Wizard (2/1)

Flying
When Aven Fogbringer enters the battlefield, return target land to its owner's hand.

2.5 /10
$0.15
Aven Initiate

Aven Initiate

Creature — Bird Warrior (3/2)

Flying
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

1.5 /10
$0.01
Aven Surveyor

Aven Surveyor

Creature — Bird Scout (2/2)

Flying
When Aven Surveyor enters the battlefield, choose one —
• Put a +1/+1 counter on Aven Surveyor.
• Return target creature to its owner's hand.

3.1 /10
$0.02
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