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Cards similar to Mirror-Sigil Sergeant (400)

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Bellowing Aegisaur

Bellowing Aegisaur

Creature — Dinosaur (3/5)

Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.

8.2 /10
$0.12
Bounding Felidar

Bounding Felidar

Creature — Cat Beast Mount (4/7)

Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1.7 /10
$0.07
Bronze Guardian

Bronze Guardian

Artifact Creature — Golem (0/5)

Double strike
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Other artifacts you control have ward .
Bronze Guardian's power is equal to the number of artifacts you control.

9.5 /10
$1.95
Captivating Unicorn

Captivating Unicorn

Creature — Unicorn (4/4)

Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.

4.5 /10
$0.09
Catapult Master

Catapult Master

Creature — Human Soldier (3/3)

Tap five untapped Soldiers you control: Exile target creature.

7.4 /10
$1.21
Celestial Ancient

Celestial Ancient

Creature — Elemental (3/3)

Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.

7.3 /10
$0.56
Celestial Gatekeeper

Celestial Gatekeeper

Creature — Bird Cleric (2/2)

Flying
When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.

5.5 /10
$0.94
Celestine the Living Saint

Celestine, the Living Saint

Legendary Creature — Human Warrior (3/4)

Flying, lifelink
Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

9 /10
$4.62
Champions of Minas Tirith

Champions of Minas Tirith

Creature — Human Soldier (4/6)

When Champions of Minas Tirith enters the battlefield, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay , where X is the number of cards in their hand. If they don't, they can't attack you this combat.

7.9 /10
$0.15
Changeling Hero

Changeling Hero

Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

5.7 /10
$0.22
Chivalrous Chevalier

Chivalrous Chevalier

Artifact Creature — Cyborg Knight (3/3)

Flying
When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent.

10 /10
$0.05
Conclave Phalanx

Conclave Phalanx

Creature — Human Soldier (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

4.2 /10
$0.15
Constable of the Realm

Constable of the Realm

Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

6.2 /10
$0.03
Constricting Sliver

Constricting Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

8.1 /10
$0.32
Council Guardian

Council Guardian

Creature — Giant Soldier (5/5)

Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

5.3 /10
$0.21
Dalek Squadron

Dalek Squadron

Artifact Creature — Dalek (3/3)

Menace
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.2 /10
$0.33
Daunting Defender

Daunting Defender

Creature — Human Cleric (3/3)

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.

1.2 /10
$0.04
Dawnfeather Eagle

Dawnfeather Eagle

Creature — Bird (3/3)

Flying
When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

2.5 /10
$0.02
Dearly Departed

Dearly Departed

Creature — Spirit (5/5)

Flying
As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

5.7 /10
$0.07
Devoted Paladin

Devoted Paladin

Creature — Orc Knight (4/4)

Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

3.1 /10
$0.01
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