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Cards similar to Misstep (400)

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Mana Vapors

Mana Vapors

Sorcery

Lands target player controls don't untap during their next untap step.

3.7 /10
$0.33
Hands of Binding

Hands of Binding

Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

5.6 /10
$0.11
Mass Diminish

Mass Diminish

Sorcery

Until your next turn, creatures target player controls have base power and toughness 1/1.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.6 /10
$0.32
Sleep

Sleep

Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

8.3 /10
$0.24
Press for Answers

Press for Answers

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.7 /10
$0.05
Fatigue

Fatigue

Sorcery

Target player skips their next draw step.

1.2 /10
$0.09
Psychic Theft

Psychic Theft

Sorcery

Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.

2 /10
$0.23
Freeze in Place

Freeze in Place

Sorcery

Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.)

6.6 /10
$0.03
Hidden Strings

Hidden Strings

Sorcery

You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

8.2 /10
$0.21
Inaction Injunction

Inaction Injunction

Sorcery

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.

3.4 /10
$0.10
Open into Wonder

Open into Wonder

Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

8.6 /10
$0.26
Quiet Speculation

Quiet Speculation

Sorcery

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.

5.6 /10
$0.27
Braingeyser

Braingeyser

Sorcery

Target player draws X cards.

6.4 /10
--
Callous Dismissal

Callous Dismissal

Sorcery

Return target nonland permanent to its owner's hand.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6.1 /10
$0.08
Compelling Argument

Compelling Argument

Sorcery

Target player mills five cards.
Cycling (, Discard this card: Draw a card.)

4.9 /10
$0.06
Curse of the Swine

Curse of the Swine

Sorcery

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

9.8 /10
$0.32
Drain Power

Drain Power

Sorcery

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

4.7 /10
--
Forget

Forget

Sorcery

Target player discards two cards, then draws as many cards as they discarded this way.

1.5 /10
$0.25
Ghostform

Ghostform

Sorcery

Up to two target creatures can't be blocked this turn.

5 /10
$0.05
Ideas Unbound

Ideas Unbound

Sorcery — Arcane

Draw three cards. Discard three cards at the beginning of the next end step.

7.7 /10
$1.05
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