Creature — Illusion (3/1)
Flying
: Mistform Seaswift becomes the creature type of your choice until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Illusion (2/3)
Flying
: Mistform Wakecaster becomes the creature type of your choice until end of turn.
, : Choose a creature type. Each creature you control becomes that type until end of turn.
Creature — Shapeshifter (5/5)
: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.
: Greater Morphling becomes the colors of your choice until end of turn.
: Greater Morphling becomes the creature type of your choice until end of turn.
: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.
: Greater Morphling's art becomes by the artist of your choice until end of turn.
: Greater Morphling gets +2/-2 or -2/+2 until end of turn.
: Untap Greater Morphling.
Creature — Illusion (2/1)
Flying
: Mistform Dreamer becomes the creature type of your choice until end of turn.
Creature — Illusion (6/6)
Flying
: Mistform Skyreaver becomes the creature type of your choice until end of turn.
Creature — Illusion (1/1)
: Mistform Stalker becomes the creature type of your choice until end of turn.
: Mistform Stalker gets +2/+2 and gains flying until end of turn.
Creature — Illusion Wall (1/4)
Mistform Wall has defender as long as it's a Wall.
: Mistform Wall becomes the creature type of your choice until end of turn.
Creature — Illusion (1/3)
Creature spells you cast that share a creature type with Mistform Warchief cost less to cast.
: Mistform Warchief becomes the creature type of your choice until end of turn.
Legendary Creature — Djinn (4/4)
Flying
: Attacking creatures with flying get +1/+1 until end of turn. ( can be paid with either or .)
Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.
Creature — Bird (2/2)
Flying
: Rainbow Crow becomes the color of your choice until end of turn.
Creature — Beast (3/3)
: Target land becomes the basic land type of your choice until end of turn.
Creature — Shapeshifter (0/0)
As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Legendary Creature — Human Wizard (3/3)
: Target spell or permanent becomes the color of your choice until end of turn.
Creature — Human Wizard (2/3)
: Target permanent's artist becomes the artist of your choice until end of turn.
Creature — Shapeshifter (4/4)
: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)
Creature — Djinn Wizard (3/1)
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.
Creature — Human Wizard (2/2)
, : Target creature gains protection from the color of your choice until end of turn.
, : Target player loses 2 life and you gain 2 life.
Artifact Creature — Construct (4/4)
Flying
Other artifact creatures you control have flying.
When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.
Legendary Creature — Moonfolk Artificer (3/3)
Flying
: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.
At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.
Creature — Illusion Mutant (3/4)
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
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