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Cards similar to Mistmeadow Skulk (400)

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Aethergeode Miner

Aethergeode Miner

Creature — Dwarf Scout (3/1)

Whenever Aethergeode Miner attacks, you get (two energy counters).
Pay : Exile Aethergeode Miner, then return it to the battlefield under its owner's control.

4.8 /10
$0.27
Ageless Guardian

Ageless Guardian

Creature — Spirit Soldier (1/4)

2.6 /10
$0.03
Ainok BondKin

Ainok Bond-Kin

Creature — Dog Soldier (2/1)

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has first strike.

8.4 /10
$0.04
Ajanis Pridemate

Ajani's Pridemate

Creature — Cat Soldier (2/2)

Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.

9 /10
$0.14
Akroan Skyguard

Akroan Skyguard

Creature — Human Soldier (1/1)

Flying
Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

4.1 /10
$0.14
Alaborn Grenadier

Alaborn Grenadier

Creature — Human Soldier (2/2)

Vigilance

0.4 /10
$0.20
Alaborn Musketeer

Alaborn Musketeer

Creature — Human Soldier (2/1)

Reach (This creature can block creatures with flying.)

0.8 /10
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Alpine Watchdog

Alpine Watchdog

Creature — Dog (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

6.4 /10
$0.11
Amateur Auteur

Amateur Auteur

Creature — Human (2/2)

Sacrifice Amateur Auteur: Destroy target enchantment.

10 /10
$0.13
Ambush Paratrooper

Ambush Paratrooper

Creature — Human Soldier (1/2)

Flash
Flying
: Creatures you control get +1/+1 until end of turn.

4.2 /10
$0.03
Anafenza KinTree Spirit

Anafenza, Kin-Tree Spirit

Legendary Creature — Spirit Soldier (2/2)

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

8.8 /10
$0.20
Angelic Cub

Angelic Cub

Creature — Cat Angel (1/1)

Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.

5.6 /10
$0.11
Angelic Page

Angelic Page

Creature — Angel Spirit (1/1)

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

5.5 /10
$0.10
Angelic Wall

Angelic Wall

Creature — Wall (0/4)

Defender (This creature can't attack.)
Flying

7.6 /10
$0.66
Araba Mothrider

Araba Mothrider

Creature — Human Samurai (1/1)

Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.4 /10
$0.23
Arashin Cleric

Arashin Cleric

Creature — Human Cleric (1/3)

When Arashin Cleric enters the battlefield, you gain 3 life.

3.2 /10
$0.04
Arcbound Prototype

Arcbound Prototype

Artifact Creature — Assembly-Worker (0/0)

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

6.3 /10
$0.03
Archivist of Oghma

Archivist of Oghma

Creature — Halfling Cleric (2/2)

Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.

9.8 /10
$4.25
Ardent Soldier

Ardent Soldier

Creature — Human Soldier (1/2)

Kicker (You may pay an additional as you cast this spell.)
Vigilance
If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.

0.4 /10
$0.08
Armament Master

Armament Master

Creature — Kor Soldier (2/2)

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

2.3 /10
$0.15
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