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Cards similar to Moat (400)

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Magus of the Moat

Magus of the Moat

Creature — Human Wizard (0/3)

Creatures without flying can't attack.

8 /10
$3.96
Aurification

Aurification

Enchantment

Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When Aurification leaves the battlefield, remove all gold counters from all creatures.

5.9 /10
$3.63
Cooperation

Cooperation

Enchantment — Aura

Enchant creature
Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.6 /10
$0.11
Fortified Area

Fortified Area

Enchantment

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3.5 /10
$2.38
Ghostly Prison

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

9.9 /10
$5.31
Light of Day

Light of Day

Enchantment

Black creatures can't attack or block.

3.5 /10
$0.25
Rabble Rousing

Rabble Rousing

Enchantment

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.

9.4 /10
$1.00
Reverence

Reverence

Enchantment

Creatures with power 2 or less can't attack you.

4.6 /10
$1.95
Sphere of Safety

Sphere of Safety

Enchantment

Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

9.8 /10
$5.00
Spiritual Asylum

Spiritual Asylum

Enchantment

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)
When a creature you control attacks, sacrifice Spiritual Asylum.

3.4 /10
$0.62
Angelic Exaltation

Angelic Exaltation

Enchantment

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

7.4 /10
$0.14
Archetype of Courage

Archetype of Courage

Enchantment Creature — Human Soldier (2/2)

Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.

8.8 /10
$0.91
Arrest

Arrest

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.

6.8 /10
$0.11
Bound by Moonsilver

Bound by Moonsilver

Enchantment — Aura

Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn.

3.6 /10
--
Bound in Gold

Bound in Gold

Enchantment — Aura

Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.

6 /10
$0.03
Bound in Silence

Bound in Silence

Tribal Enchantment — Rebel Aura

Enchant creature
Enchanted creature can't attack or block.

4.7 /10
$0.02
Cage of Hands

Cage of Hands

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
: Return Cage of Hands to its owner's hand.

5.9 /10
$0.02
Captured by the Consulate

Captured by the Consulate

Enchantment — Aura

Enchant creature you don't control
Enchanted creature can't attack.
Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

4.1 /10
$0.11
Caught in the Brights

Caught in the Brights

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
When a Vehicle you control attacks, exile enchanted creature.

3.9 /10
$0.04
Cessation

Cessation

Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.

3.7 /10
$0.18
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