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Cards similar to Mob Justice (400)

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Searing Rays

Searing Rays

Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

1.6 /10
$0.20
Seismic Stomp

Seismic Stomp

Sorcery

Creatures without flying can't block this turn.

3.8 /10
$0.04
Spinning Wheel Kick

Spinning Wheel Kick

Sorcery

Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.

7.4 /10
$0.05
Spire Barrage

Spire Barrage

Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

3 /10
$0.13
Torrent of Lava

Torrent of Lava

Sorcery

Torrent of Lava deals X damage to each creature without flying.
As long as Torrent of Lava is on the stack, each creature has ": Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."

0.7 /10
$0.92
Whipflare

Whipflare

Sorcery

Whipflare deals 2 damage to each nonartifact creature.

5 /10
$0.13
Wrangle

Wrangle

Sorcery

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

6.4 /10
$0.12
Yamabushis Storm

Yamabushi's Storm

Sorcery

Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

1.8 /10
$0.12
Aggressive Instinct

Aggressive Instinct

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

4.9 /10
$0.28
Builders Bane

Builder's Bane

Sorcery

Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.

2.7 /10
$0.11
Corporeal Projection

Corporeal Projection

Sorcery

Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

3.9 /10
$4.29
Distemper of the Blood

Distemper of the Blood

Sorcery

Target creature gets +2/+2 and gains trample until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.8 /10
$0.05
Doublecast

Doublecast

Sorcery

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

7 /10
$0.15
Echoing Ruin

Echoing Ruin

Sorcery

Destroy target artifact and all other artifacts with the same name as that artifact.

4.9 /10
$0.14
Explosive Entry

Explosive Entry

Sorcery

Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.

7.2 /10
$0.03
Finale of Promise

Finale of Promise

Sorcery

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

8.3 /10
$1.78
Fit of Rage

Fit of Rage

Sorcery

Target creature gets +3/+3 and gains first strike until end of turn.

2.4 /10
$0.09
Graceful Takedown

Graceful Takedown

Sorcery

Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.

3 /10
$0.02
Mana Seism

Mana Seism

Sorcery

Sacrifice any number of lands, then add that much .

3.1 /10
$0.18
Markov Retribution

Markov Retribution

Sorcery

Choose one or both —
• Creatures you control get +1/+0 until end of turn.
• Target Vampire you control deals damage equal to its power to another target creature.

3.8 /10
$0.01
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