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Cards similar to Mob Justice (400)

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Burning Wish

Burning Wish

Sorcery

You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.

1.8 /10
$0.62
Cathartic Reunion

Cathartic Reunion

Sorcery

As an additional cost to cast this spell, discard two cards.
Draw three cards.

9.7 /10
$0.14
Control of the Court

Control of the Court

Sorcery

Draw four cards, then discard three cards at random.

3 /10
~$40
Dragon Fodder

Dragon Fodder

Sorcery

Create two 1/1 red Goblin creature tokens.

9.4 /10
$0.07
Firecat Blitz

Firecat Blitz

Sorcery

Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.
Flashback—, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.9 /10
$0.42
Fires of Victory

Fires of Victory

Instant

Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.

4 /10
$0.01
Forbidden Friendship

Forbidden Friendship

Sorcery

Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.

6.9 /10
$0.04
Giants Ire

Giant's Ire

Tribal Sorcery — Giant

Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.

3.7 /10
$0.17
Goblin Lore

Goblin Lore

Sorcery

Draw four cards, then discard three cards at random.

6.2 /10
$1.26
Highway Robbery

Highway Robbery

Sorcery

You may discard a card or sacrifice a land. If you do, draw two cards.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

3.3 /10
$0.12
Krenkos Command

Krenko's Command

Sorcery

Create two 1/1 red Goblin creature tokens.

9.3 /10
$0.15
Last Chance

Last Chance

Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

8.2 /10
~$11
Rals Reinforcements

Ral's Reinforcements

Sorcery

Create two 1/1 blue and red Elemental creature tokens.

7 /10
$0.03
Reckless Impulse

Reckless Impulse

Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

9.3 /10
$0.37
Rite of Consumption

Rite of Consumption

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.

7.5 /10
$1.29
Rob the Archives

Rob the Archives

Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Exile the top two cards of your library. You may play those cards this turn.

7.6 /10
$0.07
Song of Blood

Song of Blood

Sorcery

Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

1.1 /10
$0.23
Tormenting Voice

Tormenting Voice

Sorcery

As an additional cost to cast this spell, discard a card.
Draw two cards.

9.7 /10
$0.07
Warriors Oath

Warrior's Oath

Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

7.8 /10
~$173
Wild Guess

Wild Guess

Sorcery

As an additional cost to cast this spell, discard a card.
Draw two cards.

8.2 /10
$0.10
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