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Cards similar to Mob Justice (400)

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Molten Collapse

Molten Collapse

Sorcery

Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.

6.9 /10
$0.80
Mythos of Vadrok

Mythos of Vadrok

Sorcery

Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.

3.2 /10
$0.10
Paranoid Delusions

Paranoid Delusions

Sorcery

Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

5.1 /10
$0.08
Picnic Ruiner  Stolen Goodies

Picnic Ruiner // Stolen Goodies

Creature — Goblin Rogue // Sorcery — Adventure (2/2)

Whenever Picnic Ruiner attacks while you control a creature with power 4 or greater, Picnic Ruiner gains double strike until end of turn.

Stolen Goodies

Distribute three +1/+1 counters among any number of target creatures you control.

5.2 /10
$0.06
Savage Twister

Savage Twister

Sorcery

Savage Twister deals X damage to each creature.

7.1 /10
$0.23
Scorching Missile

Scorching Missile

Sorcery

Scorching Missile deals 4 damage to target player or planeswalker.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

0.3 /10
$0.09
Spiteful Repossession

Spiteful Repossession

Sorcery

Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.

6.9 /10
$0.30
Toil  Trouble

Toil // Trouble

Sorcery // Sorcery

Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)

Trouble

Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.)

4.3 /10
$0.07
Volcanic Torrent

Volcanic Torrent

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.

8.7 /10
$0.09
Volcanic Vision

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

8.5 /10
$0.40
Wheel of Misfortune

Wheel of Misfortune

Sorcery

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

9.8 /10
$4.33
Blood Feud

Blood Feud

Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

1.9 /10
$0.01
Burning Fields

Burning Fields

Sorcery

Burning Fields deals 5 damage to target opponent or planeswalker.

0.4 /10
$2.72
Burning of Xinye

Burning of Xinye

Sorcery

You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.

2.5 /10
~$70
Call Forth the Tempest

Call Forth the Tempest

Sorcery

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

8.3 /10
$7.70
Chandras Revolution

Chandra's Revolution

Sorcery

Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.

3.3 /10
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Cleaver Riot

Cleaver Riot

Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

4.2 /10
$0.06
Craters Claws

Crater's Claws

Sorcery

Crater's Claws deals X damage to any target.
Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.

5.5 /10
$0.22
Cruel Somnophage  Cant Wake Up

Cruel Somnophage // Can't Wake Up

Creature — Nightmare // Sorcery — Adventure (0/0)

Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.

Can't Wake Up

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

7.8 /10
$0.25
Crush Underfoot

Crush Underfoot

Tribal Instant — Giant

Choose a Giant creature you control. It deals damage equal to its power to target creature.

5.9 /10
$0.18
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