Creature — Human Mercenary (1/1)
, : Target player shuffles their library.
Enchantment Creature — Human Shaman (1/3)
: Storm God's Oracle gets +1/-1 until end of turn.
When Storm God's Oracle dies, it deals 3 damage to any target.
Creature — Sliver (1/1)
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Creature — Kobold (0/1)
Haste
Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature — Human Wizard (1/1)
, : Target player loses 1 life.
, : Target creature gets +1/+1 until end of turn.
Creature — Goblin (1/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Warbreak Trumpeter is turned face up, create X 1/1 red Goblin creature tokens.
Creature — Tyranid (0/0)
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Flying, ward
Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target.
Creature — Elemental Dog (0/1)
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
Creature — Goblin Artificer (1/2)
Modified creatures you control have menace.
When Artillery Enthusiast enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value.
Creature — Lizard (1/1)
: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Ooze (1/1)
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.
Creature — Vampire Knight (1/2)
: Bold Impaler gets +2/+0 until end of turn.
Creature — Human Soldier (2/2)
Branded Brawlers can't attack if defending player controls an untapped land.
Branded Brawlers can't block if you control an untapped land.
Creature — Wall (3/3)
Defender
When Cinder Wall blocks, destroy it at end of combat.
Creature — Goblin Warrior (1/1)
Crazed Goblin attacks each combat if able.
Creature — Human Pirate (2/2)
As an additional cost to cast this spell, reveal a Pirate card from your hand or pay .
Creature — Human Shaman (1/1)
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.
Creature — Human Shaman (1/1)
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
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