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Cards similar to Mogg Infestation (400)

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Rivers Rebuke

River's Rebuke

Sorcery

Return all nonland permanents target player controls to their owner's hand.

9.1 /10
$0.57
Rout

Rout

Sorcery

You may cast Rout as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.

8.5 /10
$0.19
Sangrite Surge

Sangrite Surge

Sorcery

Target creature gets +3/+3 and gains double strike until end of turn.

0.8 /10
$0.10
Seize the Spotlight

Seize the Spotlight

Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

9.2 /10
$8.24
Skull Rend

Skull Rend

Sorcery

Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.

5 /10
$0.06
Slave of Bolas

Slave of Bolas

Sorcery

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

6.8 /10
$0.39
Soulfire Eruption

Soulfire Eruption

Sorcery

Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.

7.9 /10
$0.55
Start  Finish

Start // Finish

Instant // Sorcery

Create two 1/1 white Warrior creature tokens with vigilance.

Finish

Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.

3.1 /10
$0.02
Sudden Disappearance

Sudden Disappearance

Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

4.2 /10
$0.22
Tempted by the Oriq

Tempted by the Oriq

Sorcery

For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.

6.2 /10
$0.23
Terisiares Devastation

Terisiare's Devastation

Sorcery

You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

8 /10
$0.13
Time Wipe

Time Wipe

Sorcery

Return a creature you control to its owner's hand, then destroy all creatures.

9.6 /10
$0.14
Tragic Arrogance

Tragic Arrogance

Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

9.2 /10
$0.75
Twinflame

Twinflame

Sorcery

Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

9.6 /10
$3.22
Tyrannize

Tyrannize

Sorcery

Target player discards their hand unless they pay 7 life.

1.5 /10
$0.46
Vengeful Rebirth

Vengeful Rebirth

Sorcery

Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.
Exile Vengeful Rebirth.

3.8 /10
$0.16
Vicious Betrayal

Vicious Betrayal

Sorcery

As an additional cost to cast this spell, sacrifice any number of creatures.
Target creature gets +2/+2 until end of turn for each creature sacrificed this way.

0.8 /10
$0.04
Whirlwind

Whirlwind

Sorcery

Destroy all creatures with flying.

5.8 /10
$0.78
Widespread Brutality

Widespread Brutality

Sorcery

Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

7.7 /10
$0.53
Winds of Rath

Winds of Rath

Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

9.5 /10
$0.32
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