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Cards similar to Moltensteel Dragon (400)

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Burning Prophet

Burning Prophet

Creature — Human Wizard (1/3)

Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.

6.9 /10
$0.03
Burning Sun Cavalry

Burning Sun Cavalry

Creature — Human Knight (2/2)

Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

2.1 /10
$0.02
BurningFist Minotaur

Burning-Fist Minotaur

Creature — Minotaur Wizard (2/1)

First strike
, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.

4 /10
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Burrenton ShieldBearers

Burrenton Shield-Bearers

Creature — Kithkin Soldier (3/3)

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

0.6 /10
$0.08
Calamity Galloping Inferno

Calamity, Galloping Inferno

Legendary Creature — Horse Mount (4/6)

Haste
Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.
Saddle 1

4.1 /10
$0.27
Caldera Kavu

Caldera Kavu

Creature — Kavu (2/2)

: Caldera Kavu gets +1/+1 until end of turn.
: Caldera Kavu becomes the color of your choice until end of turn.

0.7 /10
$0.10
Canyon Lurkers

Canyon Lurkers

Creature — Human Rogue (5/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.4 /10
$0.03
Capricious Hellraiser

Capricious Hellraiser

Creature — Phyrexian Dragon (4/4)

This spell costs less to cast if you have nine or more cards in your graveyard.
Flying
When Capricious Hellraiser enters the battlefield, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.

6.1 /10
$0.20
Captain Lannery Storm

Captain Lannery Storm

Legendary Creature — Human Pirate (2/2)

Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

9.6 /10
$0.11
Cavern Thoctar

Cavern Thoctar

Creature — Beast (5/5)

: Cavern Thoctar gets +1/+0 until end of turn.

0.2 /10
$0.12
Ceaseless Searblades

Ceaseless Searblades

Creature — Elemental Warrior (2/4)

Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.

0.8 /10
$0.13
Celestial Sword

Celestial Sword

Artifact

, : Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.

0.3 /10
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Chainwhip Cyclops

Chainwhip Cyclops

Creature — Cyclops Warrior (4/4)

: Target creature can't block this turn.

0.9 /10
$0.03
Chandras Incinerator

Chandra's Incinerator

Creature — Elemental (6/6)

This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.
Trample
Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.

9.4 /10
$1.10
Chaos Balor

Chaos Balor

Creature — Demon (4/5)

Flying
Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.
• Target player discards all the cards in their hand, then seeks that many nonland cards.
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.

10 /10
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Chaos Harlequin

Chaos Harlequin

Creature — Human (2/4)

: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.

0.6 /10
$0.51
Chaos Imps

Chaos Imps

Creature — Imp (6/5)

Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Chaos Imps has trample as long as it has a +1/+1 counter on it.

3.6 /10
$0.14
Chaos Lord

Chaos Lord

Creature — Human (7/7)

First strike
At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.
Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.

1.8 /10
$0.35
CharRumbler

Char-Rumbler

Creature — Elemental (-1/3)

Double strike
: Char-Rumbler gets +1/+0 until end of turn.

1.1 /10
$0.04
Charging Bandits

Charging Bandits

Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

0 /10
$0.23
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