Creature — Shade Spirit (1/1)
: Regenerate Darkling Stalker.
: Darkling Stalker gets +1/+1 until end of turn.
Creature — Dauthi Jackal (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
, Sacrifice Dauthi Jackal: Destroy target blocking creature.
Creature — Dauthi Minion (3/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature — Dauthi Knight Mercenary (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
: Dauthi Mercenary gets +1/+0 until end of turn.
Creature — Dauthi Minion (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Creature — Dauthi Minion (1/1)
: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Creature — Zombie (2/3)
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature — Elf Shaman (3/1)
When Deadbridge Shaman dies, target opponent discards a card.
Creature — Human Pirate (2/2)
Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
Creature — Zombie (3/3)
: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards).
Creature — Insect (3/1)
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)
Creature — Zombie Wizard (2/2)
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
Creature — Worm Mercenary (2/2)
Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay .
Creature — Beholder Skeleton (4/6)
Menace
Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token.
: Return Death Tyrant from your graveyard to the battlefield tapped.
Creature — Bird (2/1)
Flying
When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
Creature — Tiefling Cleric (2/2)
Skeletons, Vampires, and Zombies you control get +1/+1.
At the beginning of your end step, if a creature died this turn, you may pay . If you do, create a 1/1 black Skeleton creature token.
Creature — Fungus (3/2)
When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
Creature — Cockatrice (2/2)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Lizard (2/2)
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Creature — Human Cleric (2/3)
, , Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.
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