Legendary Creature — Human Advisor (1/3)
History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Human Peasant // Creature — Spirit (0/4)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Generous Soul
Flying, vigilance
If Generous Soul would be put into a graveyard from anywhere, exile it instead.
Creature — Human Knight (2/2)
Benalish Honor Guard gets +1/+0 for each legendary creature you control.
Creature — Phyrexian Human Soldier (3/1)
Kicker (You may pay an additional as you cast this spell.)
When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.
Creature — Unicorn (1/2)
If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.
Creature — Human Warrior (2/1)
When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.
Creature — Zombie (2/2)
Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
Creature — Human Cleric (1/4)
Whenever an Angel enters the battlefield under your control, you gain 4 life.
Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
Creature — Angel Warrior (4/4)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink
Creature — Human Soldier (2/2)
Vigilance
, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.
Creature — Unicorn (1/2)
, , Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
Creature — Human Soldier (2/1)
Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
Creature — Human Soldier (3/1)
Flash
, Sacrifice Cathar Commando: Destroy target artifact or enchantment.
Artifact Creature — Phyrexian Wall (0/3)
( can be paid with either or 2 life.)
Defender
When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.
Creature — Vampire Soldier (2/2)
Vigilance
Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
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