Creature — Shapeshifter (4/5)
: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
: Aetherling can't be blocked this turn.
: Aetherling gets +1/-1 until end of turn.
: Aetherling gets -1/+1 until end of turn.
Creature — Elemental (3/4)
: Water Servant gets +1/-1 until end of turn.
: Water Servant gets -1/+1 until end of turn.
Creature — Homarid Warrior (3/3)
: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)
Creature — Merfolk Wizard (2/3)
: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap Merrow Levitator.
Creature — Merfolk Soldier (3/3)
, : Merrow Wavebreakers gains flying until end of turn. ( is the untap symbol.)
Creature — Bird Wizard (3/2)
Flying
Tap two untapped Birds you control: Draw a card.
Tap two untapped Wizards you control: Target creature gains flying until end of turn.
Creature — Shapeshifter (3/3)
: Untap Torchling.
: Target creature blocks Torchling this turn if able.
: Change the target of target spell that targets only Torchling.
: Torchling gets +1/-1 until end of turn.
: Torchling gets -1/+1 until end of turn.
Creature — Drone (2/2)
Flying
: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)
Legendary Creature — Leviathan Crab (0/17)
Spells your opponents cast that target Charix, the Raging Isle cost more to cast.
: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Creature — Human Wizard Mutant (3/3)
: Glintwing Invoker gets +3/+3 and gains flying until end of turn.
Creature — Human Monk (3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, target creature gains flying until end of turn.
Creature — Human Soldier (2/5)
: Retrieval Agent gets +1/-1 until end of turn.
Creature — Elemental (2/5)
: Scion of Glaciers gets +1/-1 until end of turn.
Creature — Fish (0/5)
When Shipwreck Moray enters the battlefield, you get (four energy counters).
Pay : Shipwreck Moray gets +2/-2 until end of turn.
Creature — Elemental Shapeshifter (4/4)
: Thornling gains haste until end of turn.
: Thornling gains trample until end of turn.
: Thornling gains indestructible until end of turn.
: Thornling gets +1/-1 until end of turn.
: Thornling gets -1/+1 until end of turn.
Creature — Wall (1/5)
Defender (This creature can't attack.)
: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.
Creature — Elemental Weird (3/4)
Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
: Water Weird gets +1/-1 until end of turn.
Creature — Sheep Performer (3/3)
Flying
When Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own.
: Another target creature with a name sticker on it gains flying until end of turn.
Creature — Drake (3/3)
Flying
Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.
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