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Cards similar to Mortivore (400)

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Deathmark Prelate

Deathmark Prelate

Creature — Human Cleric (2/3)

, , Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.

1.9 /10
$0.17
Deathmask Nezumi

Deathmask Nezumi

Creature — Rat Shaman (2/2)

As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

2 /10
$0.15
Deepwood Ghoul

Deepwood Ghoul

Creature — Zombie (2/1)

Pay 2 life: Regenerate Deepwood Ghoul.

4.4 /10
$0.18
Demons Disciple

Demon's Disciple

Creature — Human Cleric (3/1)

When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker.

9.4 /10
$0.08
Demons Jester

Demon's Jester

Creature — Imp (2/2)

Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.

0.7 /10
$0.10
Demonlord of Ashmouth

Demonlord of Ashmouth

Creature — Demon (5/4)

Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

4 /10
$0.21
Dire Fleet Interloper

Dire Fleet Interloper

Creature — Human Pirate (2/2)

Menace
When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2.9 /10
$0.05
Dirge Bat

Dirge Bat

Creature — Bat (3/3)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

8 /10
$0.20
Doom Whisperer

Doom Whisperer

Creature — Nightmare Demon (6/6)

Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

9.2 /10
$0.43
Dranas Chosen

Drana's Chosen

Creature — Vampire Shaman Ally (2/2)

Cohort — , Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.

2.4 /10
$0.06
Draugr Necromancer

Draugr Necromancer

Snow Creature — Zombie Cleric (4/4)

If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.

7.9 /10
$0.32
Dread Wight

Dread Wight

Creature — Zombie (3/4)

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains ": Remove a paralyzation counter from this creature."

0.5 /10
$0.37
Dreadbringer Lampads

Dreadbringer Lampads

Enchantment Creature — Nymph (4/2)

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

3.5 /10
$0.16
Dream Spoilers

Dream Spoilers

Creature — Faerie Warlock (2/2)

Flying
Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn.

4 /10
$0.04
Dreamspoiler Witches

Dreamspoiler Witches

Creature — Faerie Wizard (2/2)

Flying
Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

3.4 /10
$0.25
Dreamstealer

Dreamstealer

Creature — Human Wizard (1/2)

Menace
Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

6 /10
$0.22
Drudge Reavers

Drudge Reavers

Creature — Skeleton (2/1)

Flash (You may cast this spell any time you could cast an instant.)
: Regenerate Drudge Reavers.

2 /10
$0.09
Dunland Crebain

Dunland Crebain

Creature — Bird Horror (1/1)

Flying
When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

6.9 /10
$0.03
Earwig Squad

Earwig Squad

Creature — Goblin Rogue (5/3)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.

5 /10
$0.66
Eerie Soultender

Eerie Soultender

Creature — Spirit Cleric (3/1)

When Eerie Soultender enters the battlefield, mill three cards. (To mill a card, put the top card of your library into your graveyard.)
, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand.

5.1 /10
$0.03
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