Creature — Merfolk Wizard (1/1)
, : Target creature gains flying until end of turn.
Creature — Human // Creature — Human (1/1)
, Tap an untapped creature you control: Transform Town Gossipmonger.
Incited Rabble
Incited Rabble attacks each combat if able.
: Incited Rabble gets +1/+0 until end of turn.
Artifact Creature — Thopter (3/1)
Tap an untapped creature you control: Telethopter gains flying until end of turn.
Creature — Bird Wizard (3/2)
Flying
Tap two untapped Birds you control: Draw a card.
Tap two untapped Wizards you control: Target creature gains flying until end of turn.
Creature — Merfolk Detective (1/1)
Flying
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.
Creature — Human Wizard (1/1)
, : Target creature gains first strike until end of turn.
, : Target creature gets +1/+0 until end of turn.
Creature — Human Wizard (0/2)
Flying
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
Creature — Human Rogue (1/2)
Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Artifact Creature — Gnome (1/2)
Flash
When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Spirit (1/1)
Flying
Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.
Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays , where X is Mausoleum Wanderer's power.
Creature — Faerie Wizard (1/1)
Kicker (You may pay an additional as you cast this spell.)
Flying
If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it.
: Target land you control becomes the basic land type of your choice until end of turn.
Creature — Human Rogue (1/1)
Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
Creature — Merfolk Wizard (1/1)
, : Target creature gets +2/+0 until end of turn.
, : Add one mana of any color.
Creature — Drake (3/3)
Flying
Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.
Creature — Human Wizard (1/1)
: Target land you control becomes the basic land type of your choice until end of turn.
Creature — Human Wizard (1/1)
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Legendary Creature — Zombie Mutant Advisor (2/3)
Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me — , Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
Creature — Elf Rogue (1/2)
Reach
, Tap an untapped creature you control: Add one mana of any color.
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