Artifact — Attraction
When Memory Test enters the battlefield, target opponent exiles cards from the bottom of their library until they exile five nonland cards, then turn those nonland cards face down.
Visit — Name the exiled face-down cards, then look at them. If you named them correctly, turn them face up, then claim the prize!
Prize — Create three 1/1 red Balloon creature tokens with flying, then sacrifice Memory Test and open an Attraction.
Artifact — Attraction
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Artifact
, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Artifact — Contraption
Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.
Artifact — Contraption
Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control.
Artifact
Orochi Hatchery enters the battlefield with X charge counters on it.
, : Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
Artifact — Contraption
Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control.
Artifact Creature — Phyrexian Construct (0/0)
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.
Phyrexian Marauder can't block.
Phyrexian Marauder can't attack unless you pay for each +1/+1 counter on it.
Artifact — Attraction
Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize!
Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.
Artifact — Attraction
Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Bear creature token. If the total is exactly 7, claim the prize! Shuffle the revealed cards into your library.
Prize — Put five +1/+1 counters on a Teddy Bear you control. It gains haste. Sacrifice Push Your Luck and open an attraction.
Artifact — Contraption
Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn.
Artifact — Contraption
Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control.
Artifact — Contraption
Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Artifact — Contraption
Whenever you crank Refibrillator, return target creature card from your graveyard to your hand.
Artifact Creature — Construct (1/1)
At the beginning of each end step, if an artifact entered the battlefield under your control this turn,
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Artifact — Attraction
Visit — Creatures you control get +2/+0 until end of turn.
Artifact — Attraction
Visit — Choose "a humanoid animal or alien," "food," or "horns and tusks" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.
Prize — You get , then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Artifact Creature — Wall (0/6)
Defender
Whenever Shield Sphere blocks, put a -0/-1 counter on it.
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