Creature — Elemental (1/1)
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.
Remove three +1/+1 counters from Runaway Steam-Kin: Add .
Sorcery // Land
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Shatterskull, the Hammer Pass
As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Creature — Ape Spirit (2/2)
Exile Simian Spirit Guide from your hand: Add .
Sorcery // Land
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Song-Mad Ruins
Song-Mad Ruins enters the battlefield tapped.
: Add .
Instant // Land
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
Spikefield Cave
Spikefield Cave enters the battlefield tapped.
: Add .
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/3 red Demon Berserker creature token with menace.
II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.
III — Add for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The First Eruption deals 1 damage to each creature without flying.
II — Add .
III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.
Snow Creature — Slug (4/3)
: Thermopod gains haste until end of turn. ( can be paid with one mana from a snow source.)
Sacrifice a creature: Add .
Legendary Planeswalker — Tibalt
+1: Add . Draft a card from Tibalt, Wicked Tormentor's spellbook, then exile it. Until end of turn, you may cast that card.
+1: Tibalt, Wicked Tormentor deals 4 damage to target creature or planeswalker unless its controller has Tibalt deal 4 damage to them. If they do, you may discard a card. If you do, draw a card.
?X: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."
Creature — Plant Wall (0/3)
Defender (This creature can't attack.)
Sacrifice Tinder Wall: Add .
, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.
Creature — Ogre Shaman (2/3)
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Pay 3 life: Add .
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)
First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
The Great Work
(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)
Instant // Land
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Valakut Stoneforge
Valakut Stoneforge enters the battlefield tapped.
: Add .
Legendary Creature — God // Legendary Planeswalker — Tibalt (2/1)
When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.
Tibalt, Cosmic Impostor
As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
+2: Exile the top card of each player's library.
?3: Exile target artifact or creature.
?8: Exile all graveyards. Add .
Legendary Enchantment // Legendary Land
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
Spitfire Bastion
(Transforms from Vance's Blasting Cannons.)
: Add .
, : Spitfire Bastion deals 3 damage to any target.
Creature — Goblin Guest (2/2)
When this creature enters the battlefield, you may put a name sticker on it. Add for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.)
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