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Cards similar to Mul Daya Channelers (400)

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Elegant Entourage

Elegant Entourage

Creature — Elf Druid (4/4)

Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.

4.5 /10
$0.05
Erhnam Djinn

Erhnam Djinn

Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

0.9 /10
$0.25
Farhaven Elf

Farhaven Elf

Creature — Elf Druid (1/1)

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

9.8 /10
$0.25
Fauna Shaman

Fauna Shaman

Creature — Elf Shaman (2/2)

, , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

9.6 /10
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Fiend Artisan

Fiend Artisan

Creature — Nightmare (1/1)

Fiend Artisan gets +1/+1 for each creature card in your graveyard.
, , Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.

9 /10
$7.62
Flailing Drake

Flailing Drake

Creature — Drake (2/3)

Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

0.1 /10
$0.17
Forceful Cultivator

Forceful Cultivator

Creature — Snake Shaman (2/3)

This spell costs less to cast if there are no land cards in your hand.
When Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
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Forerunner of the Heralds

Forerunner of the Heralds

Creature — Merfolk Scout (3/2)

When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.

7.6 /10
$0.44
Frontier Guide

Frontier Guide

Creature — Elf Scout (1/1)

, : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

5.8 /10
$0.22
Gala Greeters

Gala Greeters

Creature — Elf Druid (1/1)

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.

9.6 /10
$1.28
Gatecreeper Vine

Gatecreeper Vine

Creature — Plant (0/2)

Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

8.7 /10
$0.18
GhostLit Nourisher

Ghost-Lit Nourisher

Creature — Spirit (2/1)

, : Target creature gets +2/+2 until end of turn.
Channel — , Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.

0.8 /10
$0.16
Gilanra Caller of Wirewood

Gilanra, Caller of Wirewood

Legendary Creature — Elf Druid (1/2)

: Add . When you spend this mana to cast a spell with mana value 6 or greater, draw a card.
Partner (You can have two commanders if both have partner.)

8.1 /10
$0.10
Graverobber Spider

Graverobber Spider

Creature — Spider (2/4)

Reach
: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate only once each turn.

5.8 /10
$0.12
Greenhilt Trainee

Greenhilt Trainee

Creature — Elf Warrior (2/3)

: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater.

0.5 /10
$0.10
Grizzled Huntmaster

Grizzled Huntmaster

Creature — Human Warrior (4/3)

When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.

10 /10
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Gyre Sage

Gyre Sage

Creature — Elf Druid (1/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add for each +1/+1 counter on Gyre Sage.

9.7 /10
$2.92
Halsin Emerald Archdruid

Halsin, Emerald Archdruid

Legendary Creature — Elf Druid (2/4)

: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.
Choose a Background (You can have a Background as a second commander.)

6.1 /10
$0.11
Hardy of Myras Marvels

Hardy of Myra's Marvels

Legendary Creature — Elf Performer (4/4)

As Hardy of Myra's Marvels enters the battlefield, choose a number.
Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)

0 /10
$0.09
Hardy Veteran

Hardy Veteran

Creature — Human Warrior (2/2)

As long as it's your turn, Hardy Veteran gets +0/+2.

0.6 /10
$0.02
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