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Cards similar to Mungha Wurm (400)

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Battering Krasis

Battering Krasis

Creature — Shark Beast (2/1)

Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

3.2 /10
$0.04
Battlefield Scrounger

Battlefield Scrounger

Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

1.5 /10
$0.26
Bedrock Tortoise

Bedrock Tortoise

Creature — Turtle (0/6)

As long as it's your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

6.8 /10
$0.22
Bellowing Tanglewurm

Bellowing Tanglewurm

Creature — Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.

8.6 /10
$0.96
Biogenic Ooze

Biogenic Ooze

Creature — Ooze (2/2)

When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
: Create a 2/2 green Ooze creature token.

7.7 /10
$4.10
Bird Admirer  Wing Shredder

Bird Admirer // Wing Shredder

Creature — Human Archer Werewolf // Creature — Werewolf (1/4)

Reach
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Wing Shredder

Reach
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6 /10
$0.02
Blastoderm

Blastoderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

1 /10
$0.23
Blossoming Tortoise

Blossoming Tortoise

Creature — Turtle (3/3)

Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost less to activate.
Land creatures you control get +1/+1.

8.1 /10
$4.17
BogStrider Ash

Bog-Strider Ash

Creature — Treefolk Shaman (2/4)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay . If you do, you gain 2 life.

1.1 /10
$0.12
Borderland Ranger

Borderland Ranger

Creature — Human Scout Ranger (2/2)

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

5.1 /10
$0.05
Brooding Saurian

Brooding Saurian

Creature — Lizard (4/4)

At the beginning of each end step, each player gains control of all nontoken permanents they own.

2.9 /10
$0.28
Broodlord

Broodlord

Creature — Tyranid (3/3)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.

7.9 /10
$0.16
Bulette

Bulette

Creature — Beast (3/3)

At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette.

3.3 /10
$0.04
Cacophodon

Cacophodon

Creature — Dinosaur (2/5)

Enrage — Whenever Cacophodon is dealt damage, untap target permanent.

6.6 /10
$0.26
Caldaia Guardian

Caldaia Guardian

Creature — Human Soldier (4/3)

Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

6.2 /10
$0.24
Caldaia Strongarm

Caldaia Strongarm

Creature — Human Warrior (2/3)

When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

4 /10
$0.02
Candlelit Cavalry

Candlelit Cavalry

Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

2 /10
$0.03
Canopy Baloth

Canopy Baloth

Creature — Beast (4/3)

Landfall — Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.

4.5 /10
$0.02
Cartographer

Cartographer

Creature — Human (2/2)

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

2.7 /10
$0.22
Carven Caryatid

Carven Caryatid

Creature — Spirit (2/5)

Defender (This creature can't attack.)
When Carven Caryatid enters the battlefield, draw a card.

7.7 /10
$0.28
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