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Cards similar to Mungha Wurm (400)

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Battle Mammoth

Battle Mammoth

Creature — Elephant (6/5)

Trample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

8.2 /10
$0.36
Blossom Dryad

Blossom Dryad

Creature — Dryad (2/2)

: Untap target land.

4.4 /10
$0.04
Bog Badger

Bog Badger

Creature — Badger (3/3)

Kicker (You may pay an additional as you cast this spell.)
When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

1.8 /10
$0.02
Bonded Herdbeast  Plated Kilnbeast

Bonded Herdbeast // Plated Kilnbeast

Creature — Beast // Creature — Phyrexian Beast (4/5)

: Transform Bonded Herdbeast. Activate only as a sorcery. ( can be paid with either or 2 life.)

Plated Kilnbeast

Menace (This creature can't be blocked except by two or more creatures.)

1.8 /10
$0.02
Bull Hippo

Bull Hippo

Creature — Hippo (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1.3 /10
$0.15
Burly Breaker  DireStrain Demolisher

Burly Breaker // Dire-Strain Demolisher

Creature — Human Werewolf // Creature — Werewolf (6/5)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Dire-Strain Demolisher

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6 /10
$0.07
Celeborn the Wise

Celeborn the Wise

Legendary Creature — Elf Noble (3/3)

Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.

7.1 /10
$0.03
Champion of Lambholt

Champion of Lambholt

Creature — Human Warrior (1/1)

Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

9.9 /10
$0.53
Cloaked Cadet

Cloaked Cadet

Creature — Human Ranger (2/4)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.

5 /10
$0.01
Conifer Strider

Conifer Strider

Creature — Elemental (5/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

3.3 /10
$0.03
Copperhoof Vorrac

Copperhoof Vorrac

Creature — Boar Beast (2/2)

Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.

3.1 /10
$0.21
Crash of Rhino Beetles

Crash of Rhino Beetles

Creature — Insect (5/5)

Trample
Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.

7.5 /10
$0.07
Defiant Greatmaw

Defiant Greatmaw

Creature — Hippo (4/5)

When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.

4 /10
$0.03
Dirtcowl Wurm

Dirtcowl Wurm

Creature — Wurm (3/4)

Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.

6 /10
$2.92
Druid of the Emerald Grove

Druid of the Emerald Grove

Creature — Dwarf Druid (2/2)

When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20.
9 or less | Put those cards into your hand, then shuffle.
10—19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
20+ | Put those cards onto the battlefield tapped, then shuffle.

6.5 /10
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Dune Chanter

Dune Chanter

Creature — Plant Druid (2/3)

Reach
Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types.
Lands you control have ": Add one mana of any color."
: Mill two cards. You gain 1 life for each land card milled this way.

5.2 /10
$1.28
Dungrove Elder

Dungrove Elder

Creature — Treefolk (0/0)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.

7.2 /10
$0.86
Elanor Gardner

Elanor Gardner

Legendary Creature — Halfling Scout (2/4)

When Elanor Gardner enters the battlefield, create a Food token.
At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

8.4 /10
$3.09
Elder Druid

Elder Druid

Creature — Elf Cleric Druid (2/2)

, : You may tap or untap target artifact, creature, or land.

2.4 /10
$0.27
Erhnam Djinn

Erhnam Djinn

Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

0.8 /10
$0.27
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