Sorcery
Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Instant
Choose one —
• Counter target noncreature spell.
• Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
If there are five or more mana values among cards in your graveyard, draft a card from Bind to Secrecy's spellbook.
Instant
Kicker (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Instant
Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Instant
Counter target spell unless its controller pays .
Corrupted — Counter that spell instead if its controller has three or more poison counters.
Instant
Create a token that's a copy of target creature you control.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Return target creature to its owner's hand. Its controller draws a card.
Instant
Choose one —
• Counter target spell with mana value 2 or less.
• Counter target red or green spell with mana value 6 or less.
Instant
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Target player draws two cards.
Instant
Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Instant
Draw a card.
Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.
Instant
Counter target spell unless its controller pays for each card in your graveyard.
Cycling (, Discard this card: Draw a card.)
Instant
Counter target spell unless its controller pays .
Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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