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Cards similar to Mwonvuli Acid-Moss (400)

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Elven Cache

Elven Cache

Sorcery

Return target card from your graveyard to your hand.

3.2 /10
$0.15
Elvish Promenade

Elvish Promenade

Tribal Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

9.1 /10
$2.59
Emergent Growth

Emergent Growth

Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

2.6 /10
$0.02
Enlarge

Enlarge

Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

5.1 /10
$0.08
Essence Filter

Essence Filter

Sorcery

Destroy all enchantments or all nonwhite enchantments.

1.5 /10
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Fade into Antiquity

Fade into Antiquity

Sorcery

Exile target artifact or enchantment.

6.5 /10
$0.06
Fallaji Excavation

Fallaji Excavation

Sorcery

Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

3 /10
$0.02
Gale Force

Gale Force

Sorcery

Gale Force deals 5 damage to each creature with flying.

0.4 /10
$0.10
Green Suns Zenith

Green Sun's Zenith

Sorcery

Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.

9.9 /10
$9.46
Hunters Prowess

Hunter's Prowess

Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

8.4 /10
$0.26
Hunters Feast

Hunters' Feast

Sorcery

Any number of target players each gain 6 life.

1.5 /10
$0.04
Hush

Hush

Sorcery

Destroy all enchantments.
Cycling (, Discard this card: Draw a card.)

3.4 /10
$0.18
Long Rest

Long Rest

Sorcery

Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.

5.6 /10
$0.12
Mischief and Mayhem

Mischief and Mayhem

Sorcery

Up to two target creatures each get +4/+4 until end of turn.

0.8 /10
$0.02
Monstrous Onslaught

Monstrous Onslaught

Sorcery

Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell.

6.5 /10
$0.09
Monstrous Step

Monstrous Step

Sorcery

Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.05
Natural Spring

Natural Spring

Sorcery

Target player gains 8 life.

1.1 /10
$0.21
Natures Resurgence

Nature's Resurgence

Sorcery

Each player draws a card for each creature card in their graveyard.

3.5 /10
$0.34
Nissas Triumph

Nissa's Triumph

Sorcery

Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.

6.5 /10
$0.08
Overwhelming Encounter

Overwhelming Encounter

Sorcery

Creatures you control gain vigilance and trample until end of turn. Roll a d20.
1—9 | Creatures you control get +2/+2 until end of turn.
10—19 | Put two +1/+1 counters on each creature you control.
20 | Put four +1/+1 counters on each creature you control.

7.1 /10
$0.15
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