Creature — Human Druid (2/3)
When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
Legendary Creature — Human Warrior (3/3)
Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs less to cast for each opponent.)
Choose a Background (You can have a Background as a second commander.)
Creature — Elf Warrior (2/2)
When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Host Creature — Beaver (3/2)
When this creature enters the battlefield, you may untap target permanent.
Creature — Elf Warrior (3/2)
When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
Creature — Elf Wizard (3/2)
Kicker (You may pay an additional as you cast this spell.)
When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.
Creature — Human Scout (4/3)
Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Legendary Creature — God // Legendary Enchantment (1/4)
Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and ": Add one mana of any color."
The Prismatic Bridge
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Creature — Mole (3/3)
Trample
When Excavation Mole enters the battlefield, mill three cards.
Creature — Wolf (0/1)
When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token.
Creature — Horror (3/3)
Transfigure (, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)
Creature — Elemental (2/2)
When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Elf Soldier (2/2)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Other Elves you control get +1/+1.
Legendary Planeswalker — Garruk // Legendary Planeswalker —
When Garruk Relentless has two or fewer loyalty counters on him, transform him.
0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token.
Garruk, the Veil-Cursed
+1: Create a 1/1 black Wolf creature token with deathtouch.
?1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
?3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Creature — Beast (4/3)
Hexproof from black
Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature — Ooze (2/2)
Flash
When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature — Hag Shaman (2/2)
When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.
When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.
Creature — Human Scout (3/4)
When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains ", , Sacrifice this creature: You gain 3 life."
Creature — Human Scout (3/3)
When Hyrax Tower Scout enters the battlefield, untap target creature.
Creature — Elf Bard (3/3)
When Inspiring Bard enters the battlefield, choose one —
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life.
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