Instant
Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.
Instant
Return target creature to its owner's hand. Then that creature's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Search your library for a Trap card, reveal it, put it into your hand, then shuffle.
Instant
Counter target spell.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.
Instant
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.
Instant
Tap target creature you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Counter target noncreature spell unless its controller pays plus an additional for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.
Instant
Counter target instant or sorcery spell unless its controller pays .
Draw a card.
Instant
Target creature you don't control gets -4/-0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Tap target permanent.
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional .
Instant
Strive — This spell costs more to cast for each target beyond the first.
Return any number of target enchantments to their owners' hands.
Instant
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Instant
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
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