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Cards similar to Nafs Asp (400)

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Tinybones the Pickpocket

Tinybones, the Pickpocket

Legendary Creature — Skeleton Rogue (1/1)

Deathtouch
Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.

6.7 /10
~$25
Undercity Troll

Undercity Troll

Creature — Troll (2/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
: Regenerate Undercity Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

1.3 /10
$0.06
Wayward GuideBeast

Wayward Guide-Beast

Creature — Beast (2/2)

Trample, haste
Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.

3.3 /10
$0.05
Zombie Cannibal

Zombie Cannibal

Creature — Zombie (1/1)

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

1.9 /10
$0.14
Abyssal Specter

Abyssal Specter

Creature — Specter (2/3)

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

5 /10
$0.58
Avenging Druid

Avenging Druid

Creature — Human Druid (1/3)

Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

3.2 /10
$0.20
Burly Breaker  DireStrain Demolisher

Burly Breaker // Dire-Strain Demolisher

Creature — Human Werewolf // Creature — Werewolf (6/5)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Dire-Strain Demolisher

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6 /10
$0.07
Clambassadors

Clambassadors

Creature — Clamfolk (4/4)

Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.

10 /10
$0.20
Entropic Specter

Entropic Specter

Creature — Specter Spirit (0/0)

Flying
As Entropic Specter enters the battlefield, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.

2 /10
$0.39
Esper Sentinel

Esper Sentinel

Artifact Creature — Human Soldier (1/1)

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays , where X is Esper Sentinel's power.

10 /10
~$29
Feline Sovereign

Feline Sovereign

Creature — Cat (2/3)

Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.

9 /10
$0.31
Force of Nature

Force of Nature

Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .

1.6 /10
--
Goblin Glory Chaser

Goblin Glory Chaser

Creature — Goblin Warrior (1/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)

4 /10
$0.10
Greatbow Doyen

Greatbow Doyen

Creature — Elf Archer (2/4)

Other Archer creatures you control get +1/+1.
Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

5.8 /10
$4.29
Hunting Cheetah

Hunting Cheetah

Creature — Cat (2/3)

Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

1.9 /10
--
KashiTribe Elite

Kashi-Tribe Elite

Creature — Snake Warrior (2/3)

Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)
Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

4.9 /10
$0.35
Kumano Faces Kakkazan  Etching of Kumano

Kumano Faces Kakkazan // Etching of Kumano

Enchantment — Saga // Enchantment Creature — Human Shaman (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.
II — When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Etching of Kumano

Haste
If a creature dealt damage this turn by a source you controlled would die, exile it instead.

6.3 /10
$0.16
Legolas Master Archer

Legolas, Master Archer

Legendary Creature — Elf Archer (1/4)

Reach
Whenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas.
Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.

6.8 /10
$0.21
Lexivore

Lexivore

Creature — Beast (2/3)

Whenever Lexivore deals damage to a player, destroy target permanent other than Lexivore with the most lines of text in its text box. (If two or more cards are tied, target any one of them.)

10 /10
$0.27
Lowland Basilisk

Lowland Basilisk

Creature — Basilisk (1/3)

Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.

0.5 /10
$0.09
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