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Cards similar to Nantuko Disciple (400)

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Vastwood Animist

Vastwood Animist

Creature — Elf Shaman Ally (1/1)

: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

1.9 /10
$0.10
Voice of the Vermin

Voice of the Vermin

Creature — Human Citizen (2/2)

Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.

2.6 /10
$0.01
Vorinclex  The Grand Evolution

Vorinclex // The Grand Evolution

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (6/6)

Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Grand Evolution

(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u

9.1 /10
$7.44
Wicked Wolf

Wicked Wolf

Creature — Wolf (3/3)

When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.
Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

6.7 /10
$0.16
Wild Beastmaster

Wild Beastmaster

Creature — Human Shaman (1/1)

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

8.2 /10
$0.17
Willow Priestess

Willow Priestess

Creature — Faerie Druid (2/2)

: You may put a Faerie permanent card from your hand onto the battlefield.
: Target green creature gains protection from black until end of turn.

1.4 /10
$3.40
Wolverine Pack

Wolverine Pack

Creature — Wolverine (2/4)

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

1.2 /10
$0.31
Woolly Spider

Woolly Spider

Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)
Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.

3 /10
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Yasova Dragonclaw

Yasova Dragonclaw

Legendary Creature — Human Warrior (4/2)

Trample
At the beginning of combat on your turn, you may pay . If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

5.4 /10
$0.19
Acornelia Fashionable Filcher

Acornelia, Fashionable Filcher

Legendary Creature — Squirrel (3/3)

Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).
Whenever a Squirrel you control enters the battlefield or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.

10 /10
$0.24
Aetherstream Leopard

Aetherstream Leopard

Creature — Cat (2/3)

Trample
When Aetherstream Leopard enters the battlefield, you get (an energy counter).
Whenever Aetherstream Leopard attacks, you may pay . If you do, it gets +2/+0 until end of turn.

2.2 /10
$0.03
Affa Guard Hound

Affa Guard Hound

Creature — Dog (2/2)

Flash (You may cast this spell any time you could cast an instant.)
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

3.2 /10
$0.10
Alaborn Veteran

Alaborn Veteran

Creature — Human Knight (2/2)

: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

0.4 /10
$0.92
Aurochs

Aurochs

Creature — Aurochs (2/3)

Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

0.7 /10
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Battlefield Scrounger

Battlefield Scrounger

Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

1.5 /10
$0.26
Battlewand Oak

Battlewand Oak

Creature — Treefolk Warrior (1/3)

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

5.2 /10
$0.22
Boa Constrictor

Boa Constrictor

Creature — Snake (3/3)

: Boa Constrictor gets +3/+3 until end of turn.

0.5 /10
$0.15
Bog Gnarr

Bog Gnarr

Creature — Beast (2/2)

Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.

0.1 /10
$0.07
Boltwing Marauder

Boltwing Marauder

Creature — Dragon (5/4)

Flying
Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

4.8 /10
$0.26
Bramble Creeper

Bramble Creeper

Creature — Elemental (0/3)

Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.

0.4 /10
$0.05
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