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Cards similar to Nantuko Shade (400)

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Deepwood Drummer

Deepwood Drummer

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature gets +2/+2 until end of turn.

0.6 /10
$0.09
Deepwood Legate

Deepwood Legate

Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.
: Deepwood Legate gets +1/+1 until end of turn.

2.7 /10
$0.18
Demon of Fates Design

Demon of Fate's Design

Enchantment Creature — Demon (6/6)

Flying, trample
Once during each of your turns, you may cast an enchantment spell by paying life equal to its mana value rather than paying its mana cost.
, Sacrifice another enchantment: Demon of Fate's Design gets +X/+0 until end of turn, where X is the sacrificed enchantment's mana value.

7.9 /10
$0.47
Despoiler of Souls

Despoiler of Souls

Creature — Horror (3/1)

Despoiler of Souls can't block.
, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.

3.5 /10
$0.14
Devkarin Dissident

Devkarin Dissident

Creature — Elf Warrior (2/2)

: Devkarin Dissident gets +2/+2 until end of turn.

1.1 /10
$0.02
Devouring Swarm

Devouring Swarm

Creature — Insect (2/1)

Flying
Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.

6.6 /10
$0.07
Dirtwater Wraith

Dirtwater Wraith

Creature — Wraith (1/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Dirtwater Wraith gets +1/+0 until end of turn.

3.1 /10
$0.16
Divining Witch

Divining Witch

Creature — Human Spellshaper (1/1)

, , Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

5.6 /10
$0.95
Dogged Detective

Dogged Detective

Creature — Human Rogue (2/1)

When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand.

8.2 /10
$0.10
Dokuchi Silencer

Dokuchi Silencer

Creature — Human Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.

8 /10
$0.13
Dracoplasm

Dracoplasm

Creature — Shapeshifter (0/0)

Flying
As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.
: Dracoplasm gets +1/+0 until end of turn.

1 /10
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Dragon Hatchling

Dragon Hatchling

Creature — Dragon (0/1)

Flying
: Dragon Hatchling gets +1/+0 until end of turn.

5.2 /10
$0.06
Dragon Whisperer

Dragon Whisperer

Creature — Human Shaman (2/2)

: Dragon Whisperer gains flying until end of turn.
: Dragon Whisperer gets +1/+0 until end of turn.
Formidable — : Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.

4.7 /10
$0.59
Drana Kalastria Bloodchief

Drana, Kalastria Bloodchief

Legendary Creature — Vampire Shaman (4/4)

Flying
: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

7.2 /10
$0.53
Dregscape Sliver

Dregscape Sliver

Creature — Sliver (2/2)

Each Sliver creature card in your graveyard has unearth .
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.3 /10
$0.35
Dregscape Zombie

Dregscape Zombie

Creature — Zombie (2/1)

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3.4 /10
$0.36
Drifting Shade

Drifting Shade

Creature — Shade (1/1)

Flying
: Drifting Shade gets +1/+1 until end of turn.

1.7 /10
$0.03
Drudge Skeletons

Drudge Skeletons

Creature — Skeleton (1/1)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

4.8 /10
~$63
Dunerider Outlaw

Dunerider Outlaw

Creature — Human Rebel Rogue (1/1)

Protection from green
At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

2.7 /10
$0.05
Dungeon Shade

Dungeon Shade

Creature — Shade Spirit (1/1)

Flying
: Dungeon Shade gets +1/+1 until end of turn.

2.1 /10
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